Bloodtorn Bodice
Bloodtorn Bodice from $0.25
Action -- Destroy this and an aura you control: Gain {r}. Go again
Runerager Swarm (Blue)
Runerager Swarm (Blue) from $0.25
If you've played or created an aura this turn, this gets go again.
Open the Flood Gates (Blue)
Open the Flood Gates (Blue) from $0.25
Deal 1 arcane damage to target hero. Surge - If this deals more than 1 damage, draw 2 cards.
Hold Focus
Hold Focus from $0.20
Action -- Destroy this: Amp 1. Go again (The next time you would deal arcane damage this turn, instead deal that much plus 1.)
Fyendal's Fighting Spirit (Red)
Fyendal's Fighting Spirit (Red) $0.25
When this attacks or defends, if you have less {g} than an opposing hero, gain 1{g}.
Condemn to Slaughter (Red)
Condemn to Slaughter (Red) from $0.35
Your next Runeblade attack this turn gets +3{p}. You may destroy an aura you control. If you do, each opponent destroys an aura permanent they control. Go again
Blast to Oblivion (Blue)
Blast to Oblivion (Blue) from $0.25
When this attacks, the next time you play an instant card this chain link, you may return target aura permanent with cost 1 or less or target aura token to its owner's hand. (An aura token ceases to exist.)
Fluttersteps
Fluttersteps from $0.35
When this is destroyed, you may play your next aura this turn as though it were an instant. Ward 1 (If you would be dealt damage, destroy this to prevent 1 of that damage.)
Fruits of the Forest (Yellow)
Fruits of the Forest (Yellow) from $0.20
Instant -- Discard this: Gain 2{g}
Aether Quickening (Red)
Aether Quickening (Red) $0.25
Deal 4 arcane damage to target hero. Surge - If this deals more than 4 damage, it gets go again.
Pop the Bubble (Blue)
Pop the Bubble (Blue) from $0.25
Deal 1 arcane damage to target hero. Surge - If this deals more than 1 damage to a hero, destroy an aura permanent they control.
Fertile Ground (Red)
Fertile Ground (Red) from $0.25
Gain 2{g} If there are 4 or more Earth cards in your banished zone, instead gain 5{g}.
Earth Form (Red)
Earth Form (Red) from $0.35
When this hits, create an Embodiment of Earth token.
Will of Arcana Will of Arcana
Will of Arcana from $69.95
Legendary (You may only have 1 Will of Arcana in your deck.) When this is pitched, amp 1. (The next time you would deal arcane damage this turn, instead deal that much plus 1.)
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Volzar, the Lightning Rod (Cold Foil)
Volzar, the Lightning Rod (Cold Foil) $21.95
If you control an aura permanent with Sigil in its name, this costs {r} less to activate. Once per Turn Instant -- {r}: Amp X, where X is the number of Lightning cards you've played this turn. (The next time you would deal arcane damage this turn, instead deal that much plus X.)
Trip the Light Fantastic (Blue)
Trip the Light Fantastic (Blue) from $0.25
Instant -- Discard this: Prevent the next 2 damage that would be dealt to you this turn.
Electromagnetic Somersault (Blue)
Electromagnetic Somersault (Blue) from $0.25
Choose up to 2 attack action cards with cost 2 or more on the active chain link. Return them to their owner's hand when the chain link resolves.
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Star Fall  (Cold Foil)
Star Fall (Cold Foil) $5.95
Once per Turn Action -- {r}: Attack If you've played a Lightning card this turn, this card's attacks get +1{p} and go again.
Lightning Form (Red)
Lightning Form (Red) from $0.35
When this hits, create an Embodiment of Lightning token.
Vantage Point (Red)
Vantage Point (Red) from $0.35
If you've played or created an aura this turn, this gets overpower. (This can’t be defended by more than 1 action card.)
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