Hyper Inflation (yellow) (Rainbow Foil)
Hyper Inflation (yellow) (Rainbow Foil)
When this attacks, cards cost {r} more to play this turn.**Go again**
¥100
Hulk Up (yellow) (Rainbow Foil)
Hulk Up (yellow) (Rainbow Foil)
If you have less {h} than each other hero, this costs {r} less to play.
¥100
Hulk Up (yellow)
Hulk Up (yellow)
If you have less {h} than each other hero, this costs {r} less to play.
¥100
Hulk Up (red) (Rainbow Foil)
Hulk Up (red) (Rainbow Foil)
If you have less {h} than each other hero, this costs {r} less to play.
¥100
Heavy Metal Hardcore (blue)
Heavy Metal Hardcore (blue)
If an Evo has been banished from boosting this turn, this gets +1{p}.**Boost**
¥100
Future Sight (blue)
Future Sight (blue)
Create a Sigil of Fate token.
¥100
Future Sight (yellow)
Future Sight (yellow)
Create 2 Sigil of Fate tokens.
¥100
Drag Down (blue) (Rainbow Foil)
Drag Down (blue) (Rainbow Foil)
When this defends an attack, it gets -1{p}.
¥100
Drag Down (yellow) (Rainbow Foil)
Drag Down (yellow) (Rainbow Foil)
When this defends an attack, it gets -2{p}.
¥100
Distant Rumbling (yellow) (Rainbow Foil)
Distant Rumbling (yellow) (Rainbow Foil)
When this enters the arena, draw a card, then put a card from your hand into your deck fifth from the top.At the start of your turn, destroy this, then create 2 Seismic Surge tokens.
¥100
Conquer the Icy Terrain (yellow) (Rainbow Foil)
Conquer the Icy Terrain (yellow) (Rainbow Foil)
When this hits a hero, they may pay {r}{r}. If they don't, you may destroy a frozen card in their arsenal or a frozen non-hero permanent they control.
¥100
Cloud Cover (blue) (Rainbow Foil)
Cloud Cover (blue) (Rainbow Foil)
The next time you would be dealt damage this turn, prevent 1 of that damage.
¥100
Billowing Mist (Rainbow Foil)
Billowing Mist (Rainbow Foil)
Your next attack this turn gets +1{p}.The next time you would create a card with ephemeral this turn, instead create that many plus 1.**Go again**
¥100
Aggressive Pounce (blue) (Rainbow Foil)
Aggressive Pounce (blue) (Rainbow Foil)
If you've intimidated an opponent this turn, this gets **go again**.
¥100
Aggressive Pounce (yellow)
Aggressive Pounce (yellow)
If you've intimidated an opponent this turn, this gets **go again**.
¥100
Sold out
Song of Larinkmorth White
Song of Larinkmorth White
Create a Frostbite token under each other hero's control.
¥100
Shroud of the Fate Watcher
Shroud of the Fate Watcher
When this leaves the arena, create a Sigil of Fate token.**Blade Break**
¥100
Phoenix Bannerman: Legs (Promo)
Phoenix Bannerman: Legs (Promo)
Legendary(You may only have 1 Phoenix Bannerman: Legs in your deck.)Search your deck for a Phoenix Flame, reveal it, put it into your hand, then shuffle.Create an Agility token.Go again
¥2,400
Hard Knuckle (Promo)
Hard Knuckle (Promo)
When you play an attack action card, you may destroy this. If you do, the attack gets +1POWER.
¥1,300
Leaven Sheath (Promo)
Leaven Sheath (Promo)
Earth Bond — If an Earth card was pitched to play this, create an Embodiment of Earth token.
¥900