Pay Up
Pay Up from ¥200
If defending hero controls a Gold, this gets overpower. When this hits a hero, gain control of a Gold token they control. If you don't, deal 1 damage to them.
Clash of Agility (Red)
Clash of Agility (Red) from ¥100
When this defends, clash with the attacking hero. The winner creates an Agility token. (Clashing heroes reveal the top card of their deck. The hero that reveals the card with greatest {p} wins.)
Judge, Jury, Executioner
Judge, Jury, Executioner from ¥600
Azalea Specialization ((You may only have 1 Judge, Jury, Executioner in your deck and only if your hero is Azalea.) If this has an aim counter, it gets "When this hits a hero, they discard all but 1 card from their hand."
Grains of Bloodspill
Grains of Bloodspill from ¥10,700
Whenever a weapon attack you control hits, you may pay {r}. If you do, create a Vigor token. Temper (When the combat chain closes, if this defended, put a -1{d} counter on it, then if it has 0{d}, destroy it.)
Smashback Alehorn
Smashback Alehorn ¥100
Create an Agility and a Might token. Go again
Agile Windup (Blue)
Agile Windup (Blue) ¥100
Instant -- Discard this: Create an Agility token.
Clash of Might (Red)
Clash of Might (Red) from ¥100
When this defends, clash with the attacking hero. The winner creates a Might token. (Clashing heroes reveal the top card of their deck. The hero that reveals the card with greatest {p} wins.)
Reel In
Reel In ¥200
Look at the top X+1 cards of your deck. Choose up to 4 traps, reveal them, put them into your hand, then shuffle. Reload (If you have no cards in arsenal, you may put a card from your hand face-down into arsenal.)
Money Where Ya Mouth Is (Red)
Money Where Ya Mouth Is (Red) ¥100
Your next attack this turn gets +3{p} and "When this attacks a hero, you may wager a Gold token with them." (When the chain link resolves, if the attack hit, you create a Gold token, otherwise they create one.) Go again
Fatal Engagement (Blue)
Fatal Engagement (Blue) ¥100
Play this only if an attack action card is defending this chain link. Target attack gets +3{p}.
Clash of Vigor (Blue)
Clash of Vigor (Blue) ¥100
When this defends, clash with the attacking hero. The winner creates a Vigor token. (Clashing heroes reveal the top card of their deck. The hero that reveals the card with greatest {p} wins.)
Wage Gold (Red)
Wage Gold (Red) from ¥100
Universal (While in any zone, this is the same class as your hero.) When this attacks a hero, you may wager a Gold token with them. (When this chain link resolves, if this hit, you create a Gold token, otherwise they create one.)
Show No Mercy
Show No Mercy ¥200
Rhinar Specialization (You may only have this in your deck if your hero is Rhinar.) When this attacks a hero, intimidate them. If the defending hero has no cards in hand, this gets +3{p}.
Glory Seeker
Glory Seeker from ¥100
Instant -- {r}{r}{r}, destroy this: Draw a card.
Victor Goldmane, High and Mighty
Victor Goldmane, High and Mighty ¥100
The first time each turn you create a Gold token from an effect you control, draw a card. The first time each turn you would fail to win a clash, instead you may destroy a Gold you control. If you do, put 1 of the revealed cards on the bottom of its owner's deck, then clash again.
Clash of Agility (Blue)
Clash of Agility (Blue) ¥100
When this defends, clash with the attacking hero. The winner creates an Agility token. (Clashing heroes reveal the top card of their deck. The hero that reveals the card with greatest {p} wins.)
Aurum Aegis
Aurum Aegis from ¥400
Victor Specialization (You may only have this in your deck if your hero is Victor.) This counts as a Gold. Temper (When the combat chain closes, if this defended, put a -1{d} counter on it, then if it has 0{d}, destroy it.)
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Balance of Justice
Balance of Justice from ¥26,800
Instant -- Destroy this: Draw a card. Activate this ability only if an opponent has drawn 2 or more cards this turn. Guardwell (When the combat chain closes, if this defended, put -1{d} counters on it equal to its {d}.)
Draw Swords (Red)
Draw Swords (Red) ¥100
Your next Warrior attack this turn gets +3{p}. Draw a card. Go again
Mighty Windup (Blue)
Mighty Windup (Blue) ¥100
Instant -- Discard this: Create a Might token.
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