Hold 'em (Yellow)
Hold 'em (Yellow) ¥100
Your next Warrior attack this turn gets +2{p} and "When this attacks a hero, you may wager a Vigor token with them." (When the chain link resolves, if the attack hit, you create a Vigor token, otherwise they create one.) Go again
Grandstand Legplates
Grandstand Legplates from ¥100
Grandstand Legplates' {d} is equal to the number of opposing heroes with greater {g} than you. Blade Break (When the combat chain closes, if this defended, destroy it.)
Glory Seeker
Glory Seeker from ¥100
Instant -- {r}{r}{r}, destroy this: Draw a card.
Engaged Swiftblade (Red)
Engaged Swiftblade (Red) ¥100
Your next Warrior attack this turn gets +3{p} and "If this is defended by an attack action card, this gets go again." Go again
Engaged Swiftblade (Blue)
Engaged Swiftblade (Blue) ¥100
Your next Warrior attack this turn gets +1{p} and "If this is defended by an attack action card, this gets go again." Go again
Edge Ahead (Yellow)
Edge Ahead (Yellow) ¥100
Your next Warrior attack this turn gets +2{p} and "When this attacks a hero, you may wager an Agility token with them." (When the chain link resolves, if the attack hit, you create an Agility token, otherwise they create one.) Go again
Big Bop (Yellow)
Big Bop (Yellow) ¥100
At the start of your turn, destroy this, then your next Guardian attack this turn gets +4{p} and "When this attacks a hero, you may wager a Vigor token with them." (When the chain link resolves, if the attack hit, you create a Vigor token, otherwise they create one.)
Bare Fangs (Yellow)
Bare Fangs (Yellow) ¥100
When this attacks, draw a card then discard a random card. If a card with 6 or more {p} is discarded this way, this gets +2{p}.
Agile Engagement (Blue)
Agile Engagement (Blue) ¥100
Target Warrior attack gets +1{p}. If it's defended by an attack action card, create an Agility token.
Rawhide Rumble (Blue)
Rawhide Rumble (Blue) ¥100
Beat Chest (As an additional cost to play this, you may discard a card with 6 or more {p}.) When this attacks a hero, if you've beaten chest this turn, intimidate them. (They banish face-down a random card from their hand. At the beginning of the end phase, return it to its owner's hand.)
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Kayo, Armed and Dangerous  (Marvel) Kayo, Armed and Dangerous  (Marvel)
Kayo, Armed and Dangerous (Marvel) ¥24,300
You have 1 weapon zone. Attack action cards you own get +1{p} while they are in any zone other than the combat chain. The first time you discard a card with 6 or more {p} during each of your action phases, create a Might token.
Wallop (Yellow)
Wallop (Yellow) ¥100
When you win a clash revealing this, create a Vigor token.
Wage Agility (Yellow)
Wage Agility (Yellow) ¥100
When this attacks a hero, you may wager an Agility token with them. (When this chain link resolves, if this hit, you create an Agility token, otherwise they create one.)
Ticket Puncher
Ticket Puncher from ¥100
Ticket Puncher's {d} is equal to the number of opposing heroes with greater {g} than you. Blade Break (When the combat chain closes, if this defended, destroy it.)
Thunk (Yellow)
Thunk (Yellow) ¥100
When you win a clash revealing this, create a Might token.
Stand Ground
Stand Ground from ¥100
If you control a Might token, this gets +1{d}. If you control a Vigor token, this gets +1{d}. Temper (When the combat chain closes, if this defended, put a -1{d} counter on it, then if it has 0{d}, destroy it.)
Sheltered Cove
Sheltered Cove from ¥100
Instant -- {r}{r}{r}, destroy this: The next time you would be dealt damage this turn, prevent 2 of that damage.
Rising Energy (Yellow)
Rising Energy (Yellow) ¥100
If you've drawn a card this turn, this costs {r} less to play.
Rising Energy (Blue)
Rising Energy (Blue) ¥100
If you've drawn a card this turn, this costs {r} less to play.
Rally the Rearguard (Blue)
Rally the Rearguard (Blue) ¥100
Once per Turn Instant -- Discard a card: This gets +3{d}. Activate this ability only while this is defending.
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