Over the Top (Red)
Over the Top (Red) ¥100
If this has {p} greater than its base, it gets overpower. (This can't be defended by more than 1 action card.)
Wallop (Yellow)
Wallop (Yellow) ¥100
When you win a clash revealing this, create a Vigor token.
Wage Might (Red)
Wage Might (Red) ¥100
When this attacks a hero, you may wager a Might token with them. (When this chain link resolves, if this hit, you create a Might token, otherwise they create one.)
Vigorous Engagement (Red)
Vigorous Engagement (Red) ¥100
Target Warrior attack gets +3{p}. If it's defended by an attack action card, create a Vigor token.
Thunk (Red)
Thunk (Red) ¥100
When you win a clash revealing this, create a Might token.
Pack Hunt (Red)
Pack Hunt (Red) ¥100
When this attacks, intimidate. (Target hero banishes face-down a random card from their hand. At the beginning of the end phase, return it to its owner's hand.)
Lead with Speed (Yellow)
Lead with Speed (Yellow) ¥100
Your next Brute or Warrior attack this turn gets +2{p}. Create an Agility token. Go again
Command Respect (Blue)
Command Respect (Blue) ¥100
When this hits a hero, if this has {p} greater than its base, destroy a card in their arsenal. (This has 4 base {p}.)
Bigger Than Big (Red)
Bigger Than Big (Red) ¥100
At the start of your turn, destroy this, then your next Guardian attack this turn gets +5{p} and "When this attacks a hero, you may wager a Might token with them." (When the chain link resolves, if the attack hit, you create a Might token, otherwise they create one.)
Agile Engagement (Yellow)
Agile Engagement (Yellow) ¥100
Target Warrior attack gets +2{p}. If it's defended by an attack action card, create an Agility token.
Deathmatch Arena
Deathmatch Arena ¥22,800
Legendary (You may only have 1 Deathmatch Arena in your deck.) Go again Heroes can attack any opposing hero. When a hero deals lethal damage to another hero, they create Gold tokens equal to the number of heroes who started this game.
Reinforce the Line (Yellow)
Reinforce the Line (Yellow) ¥100
Target defending attack action card gets +3{d}.
Rawhide Rumble (Yellow)
Rawhide Rumble (Yellow) ¥100
Beat Chest (As an additional cost to play this, you may discard a card with 6 or more {p}.) When this attacks a hero, if you've beaten chest this turn, intimidate them. (They banish face-down a random card from their hand. At the beginning of the end phase, return it to its owner's hand.)
Sold out
Lay Down the Law
Lay Down the Law ¥100
Tower - If this has 13 or more {p}, non-equipment cards get -1{d} while defending this.
Down But Not Out (Yellow)
Down But Not Out (Yellow) ¥100
When this attacks a hero, if you have less {g} and control fewer equipment and tokens than them, this gets +3{p}, overpower, and "When this hits, create an Agility, Might, and Vigor token."
Cut the Deck (Yellow)
Cut the Deck (Yellow) ¥100
Target Warrior attack gets +2{p}. If it's defended by an attack action card, draw a card, then put a card from your hand or arsenal on the bottom of your deck.
Beast Mode (Red)
Beast Mode (Red) ¥100
If you've intimidated this turn, this gets +2{p}.
Wallop (Red)
Wallop (Red) ¥100
When you win a clash revealing this, create a Vigor token.
Wage Agility (Yellow)
Wage Agility (Yellow) ¥100
When this attacks a hero, you may wager an Agility token with them. (When this chain link resolves, if this hit, you create an Agility token, otherwise they create one.)
Pint of Strong and Stout
Pint of Strong and Stout ¥100
Create a Might and a Vigor token. Go again
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