Glory Seeker
Glory Seeker from ¥100
Instant -- {r}{r}{r}, destroy this: Draw a card.
Reckless Charge
Reckless Charge from ¥100
Kayo Specialization (You may only have this in your deck if your hero is Kayo.) Roll a 6 sided die. Gain action points equal to half the number rolled, rounded down. If you've rolled a 6 on a die this turn, draw a card.
Lead with Speed (Red)
Lead with Speed (Red) ¥100
Your next Brute or Warrior attack this turn gets +3{p}. Create an Agility token. Go again
Wallop (Blue)
Wallop (Blue) ¥100
When you win a clash revealing this, create a Vigor token.
Fatal Engagement (Blue)
Fatal Engagement (Blue) ¥100
Play this only if an attack action card is defending this chain link. Target attack gets +3{p}.
Olympia, Prize Fighter
Olympia, Prize Fighter ¥100
The first time each of your attacks wins a wager, create a Gold token.
Betsy, Skin in the Game
Betsy, Skin in the Game ¥100
Whenever an attack you control wagers, you may pay {r}{r}. If you do, the attack gets +1{p} and overpower. (It can't be defended by more than 1 action card.)
Pack Call (Blue)
Pack Call (Blue) ¥100
When this defends, reveal the top card of your deck. If it has 6 or more {p}, put it on top. Otherwise, put it on the bottom.
Mighty Windup (Yellow)
Mighty Windup (Yellow) ¥100
Instant -- Discard this: Create a Might token.
Agile Windup (Red)
Agile Windup (Red) ¥100
Instant -- Discard this: Create an Agility token.
Draw Swords (Yellow)
Draw Swords (Yellow) ¥100
Your next Warrior attack this turn gets +2{p}. Draw a card. Go again
Concuss (Red)
Concuss (Red) ¥100
When this hits a hero, if this has {p} greater than its base, they discard a card. (This has 6 base {p}.)
Test of Vigor
Test of Vigor ¥100
When this defends, clash with the attacking hero. The winner creates a Vigor token. (Clashing heroes reveal the top card of their deck. The hero that reveals the card with greatest {p} wins.)
Smack of Reality
Smack of Reality from ¥100
Tower - If this has 13 or more {p}, it gets "When this hits a hero, destroy all aura tokens they control."
Rawhide Rumble (Red)
Rawhide Rumble (Red) ¥100
Beat Chest (As an additional cost to play this, you may discard a card with 6 or more {p}.) When this attacks a hero, if you've beaten chest this turn, intimidate them. (They banish face-down a random card from their hand. At the beginning of the end phase, return it to its owner's hand.)
Assault and Battery (Blue)
Assault and Battery (Blue) ¥100
Beat Chest (As an additional cost to play this, you may discard a card with 6 or more {p}.) When this attacks, if you've beaten chest this turn, create an Agility token.
Knucklehead
Knucklehead ¥100
Kayo Specialization (You may only have this in your deck if your hero is Kayo.) Action -- Destroy this: Roll a 6 sided die. Until end of turn, your base {i} is the number rolled. Temper (When the combat chain closes, if this defended, put a -1{d} counter on it, then if it has 0{d}, destroy it.)
Clash of Agility (Blue)
Clash of Agility (Blue) from ¥100
When this defends, clash with the attacking hero. The winner creates an Agility token. (Clashing heroes reveal the top card of their deck. The hero that reveals the card with greatest {p} wins.)
Boast
Boast from ¥100
This gets +X{d} while defending, where X is twice the number of clashes you've won this turn.
Sold out
Wild Ride (Red)
Wild Ride (Red) ¥100
When this attacks, draw a card then discard a random card. If a card with 6 or more {p} is discarded this way, this gets go again.
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