Heavy Hitters Singles
Pack Call (Blue)
¥100
When this defends, reveal the top card of your deck. If it has 6 or more {p}, put it on top. Otherwise, put it on the bottom.
Monstrous Veil
¥100
Rhinar Specialization (You may only have this in your deck if your hero is Rhinar.)
Action -- Destroy this: Draw a card then discard a random card. Go again
Battleworn (When the combat chain closes, if this defended, put a -1{d} counter on it.)
Pound Town (Blue)
¥100
Beat Chest (As an additional cost to play this, you may discard a card with 6 or more {p}.)
When this attacks, if you've beaten chest this turn, create a Might token.
Good Time Chapeau
¥100
Betsy Specialization (You may only have this in your deck if your hero is Betsy.)
Action -- Destroy a Gold you control: Your next attack this turn gets "When this attacks a hero, wager a Might and a Vigor token with them." Go again (When the chain link resolves, if the attack hit, you create a Might and a Vigor token, otherwise they create one of each.)
Temper (When the combat chain closes, if this defended, put a -1{d} counter on it, then if it has 0{d}, destroy it.)
Rawhide Rumble (Red)
¥100
Beat Chest (As an additional cost to play this, you may discard a card with 6 or more {p}.)
When this attacks a hero, if you've beaten chest this turn, intimidate them. (They banish face-down a random card from their hand. At the beginning of the end phase, return it to its owner's hand.)
Wild Ride (Red)
¥100
When this attacks, draw a card then discard a random card. If a card with 6 or more {p} is discarded this way, this gets go again.
Concuss (Blue)
¥100
When this hits a hero, if this has {p} greater than its base, they discard a card. (This has 4 base {p}.)
Test of Agility
¥100
When this defends, clash with the attacking hero. The winner creates an Agility token. (Clashing heroes reveal the top card of their deck. The hero that reveals the card with greatest {p} wins.)
Hood of the Red Sand
¥100
Kassai Specialization (You may only have this in your deck if your hero is Kassai.)
Attack Reaction -- {r}, banish a red and a yellow card from your graveyard, destroy this: Target sword attack gets "When this hits, draw a card."
Battleworn (When the combat chain closes, if this defended, put a -1{d} counter on it.)
Down But Not Out (Red)
¥100
When this attacks a hero, if you have less {g} and control fewer equipment and tokens than them, this gets +3{p}, overpower, and "When this hits, create an Agility, Might, and Vigor token."
Boast
from ¥100
This gets +X{d} while defending, where X is twice the number of clashes you've won this turn.
Down But Not Out (Blue)
¥100
When this attacks a hero, if you have less {g} and control fewer equipment and tokens than them, this gets +3{p}, overpower, and "When this hits, create an Agility, Might, and Vigor token."
Stonewall Impasse
from ¥100
When this defends, clash with the attacking hero. If you win, this gets +1{d} until end of turn. (Clashing heroes reveal the top card of their deck. The hero that reveals the card with greatest {p} wins.)
Temper (When the combat chain closes, if this defended, put a -1{d} counter on it, then if it has 0{d}, destroy it.)
Pack Call (Yellow)
¥100
When this defends, reveal the top card of your deck. If it has 6 or more {p}, put it on top. Otherwise, put it on the bottom.
Fatal Engagement (Red)
¥100
Play this only if an attack action card is defending this chain link.
Target attack gets +5{p}.
Colossal Bearing
¥100
Tower - If this has 13 or more {p}, it gets "When this hits a hero, destroy an equipment they control with 1 or less {d}."
Cintari Sellsword
¥100
"Once per Turn Action -- {r}: Attack. Go againCintari Sellsword can only attack if you've attacked with a weapon this turn."
Prized Galea
¥100
Olympia Specialization (You may only have this in your deck if your hero is Olympia.)
Attack Reaction -- {r}, destroy this: Target weapon attack you control wagers a Gold token with the defending hero.
Temper (When the combat chain closes, if this defended, put a -1{d} counter on it, then if it has 0{d}, destroy it.)