Swiftwater Sloop (Red) (Treasure Pack)
Swiftwater Sloop (Red) (Treasure Pack) ¥4,800
High Tide - If there are 2 or more blue cards in your pitch zone, this gets go again.
Gold Hunter Longboat (Treasure Pack)
Gold Hunter Longboat (Treasure Pack) ¥400
If you control less Gold than an opponent, this gets +2{p}.
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Golden Tipple (Red) (Treasure Pack)
Golden Tipple (Red) (Treasure Pack) ¥2,900
When this attacks, you may discard a yellow card. If you do, draw a card and create a Gold token. Go again
Expedition to Horizon's Mantle (Treasure Pack)
Expedition to Horizon's Mantle (Treasure Pack) ¥400
When this attacks, you may put a gold counter on Treasure Island.
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Expedition to Dreadfall Reach (Treasure Pack)
Expedition to Dreadfall Reach (Treasure Pack) ¥300
When this attacks, you may put a gold counter on Treasure Island.
Expedition to Blackwater Strait (Treasure Pack)
Expedition to Blackwater Strait (Treasure Pack) ¥400
When this attacks, you may put a gold counter on Treasure Island.
Expedition to Azuro Keys (Treasure Pack)
Expedition to Azuro Keys (Treasure Pack) ¥200
When this attacks, you may put a gold counter on Treasure Island.
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Throw Caution to the Wind (Treasure Pack)
Throw Caution to the Wind (Treasure Pack) ¥700
Reveal the top card of your deck. The next time you would be dealt damage this turn, prevent X of that damage, where X is the pitch value of the card revealed this way.
Shifting Tides (Treasure Pack)
Shifting Tides (Treasure Pack) ¥1,300
Go again At the start of your turn, pitch the top card of your deck. If it's blue, put this on the bottom of your deck, otherwise destroy this.
Scrub the Deck (Treasure Pack)
Scrub the Deck (Treasure Pack) ¥500
Destroy the top card of target hero's deck. If it's yellow, create a Gold token. Go again
Divvy Up (Treasure Pack)
Divvy Up (Treasure Pack) ¥200
Remove half the gold counters from Treasure Island, rounded up. If you are a Thief, instead remove all of them. Create Gold tokens equal to the number of gold counters removed this way.
Pilfer the Wreck (Yellow) (Treasure Pack)
Pilfer the Wreck (Yellow) (Treasure Pack) ¥200
When this hits a hero, you may turn a card in their graveyard face-down. If it's yellow, create a Gold token.
HMS Kraken (Treasure Pack)
HMS Kraken (Treasure Pack) ¥500
When this hits a hero, destroy an item they control. High Tide - If there are 2 or more blue cards in your pitch zone, this gets +1{p} and overpower. (This can't be defended by more than 1 action card.)
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Sunken Treasure (Treasure Pack)
Sunken Treasure (Treasure Pack) ¥9,600
When this defends, you may turn a card in a graveyard face-down. If it's yellow, create a Gold token.
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Loan Shark (Treasure Pack)
Loan Shark (Treasure Pack) ¥10,400
Go again When this enters the arena, create 2 Gold tokens. At the beginning of your end phase, if you haven't created or stolen a Gold this turn, destroy this, then lose 2{g} unless you discard a card.
Conqueror of the High Seas (Treasure Pack)
Conqueror of the High Seas (Treasure Pack) ¥16,800
When this hits a hero, destroy all cards in their arsenal. Create a Gold token for each card destroyed this way. High Tide - If there are 2 or more blue cards in your pitch zone, this gets +1{p} and go again.
Dead Threads (Treasure Pack)
Dead Threads (Treasure Pack) ¥20,700
Instant -- {t}: Gain {r}. Activate this only if an ally has been put into your graveyard this turn. Blade Break (When the combat chain closes, if this defended, destroy it.)
Polly Cranka (Treasure Pack)
Polly Cranka (Treasure Pack) ¥16,000
Action -- {t}, banish this: Return this to the arena under its owner's control, unequipped, tapped, and with a steam counter. Crank (As this enters the arena, you may remove a steam counter from it. If you do, gain an action point.) Perched (This can be equipped in addition to a 2H weapon. This can't be attacked while it's equipped.)
Washed Up Wave
Washed Up Wave ¥100
When this defends, you may discard a card or destroy the top card of your deck. If that card has watery grave, this gets +2{d}. Blade Break (When the combat chain closes, if this defended, destroy it.)
Thiev'n Varmints
Thiev'n Varmints ¥100
Action -- {r}{r}{r}, destroy this: Draw a card. Go again Blade Break (When the combat chain closes, if this defended, destroy it.)
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