High Seas Singles

Midas Touch
from ¥3,300
Destroy target ally. It's controller creates Gold tokens equal to its cost.
Go again
Sold out

Jolly Bludger
from ¥2,300
When this attacks, you may {t} a cog you control. If you do, this gets overpower.
When this deals damage to a hero, steal that many items they control.
Thrice per Turn Instant -- {t} a cog you control: This gets +1{p}.

Gold the Tip
from ¥2,500
Your next arrow attack this turn gets +3{p}.
If there is a yellow arrow face-up in your arsenal, create a Gold token.
Go again

Escalate Bloodshed
from ¥900
Whenever a hero draws a card during an action phase, they lose 1{g}.
At the beginning of each hero's action phase, they draw a card.
At the beginning of each hero's end phase, if a weapon did not attack this turn, destroy this.
Sold out

Diamond Amulet
¥4,100
Instant -- Destroy this: Gain 1 action point.
Legend of the Watery Grave (You may only have 1 of this in a constructed deck. When this is put into your graveyard from the arena, turn it face-down.)

Bam Bam
from ¥1,800
When this hits a hero, destroy an item they control.
Instant -- Discard this: Your club attacks this turn get "When this hits a hero, destroy an item they control."

Arcane Compliance
from ¥2,000
Until end of turn, effects can't increase arcane damage that target action card on the stack would deal.

Washed Up Wave
¥100
When this defends, you may discard a card or destroy the top card of your deck. If that card has watery grave, this gets +2{d}.
Blade Break (When the combat chain closes, if this defended, destroy it.)

Walk the Plank (Yellow)
¥100
Once per Turn Instant -- {t} a cog you control: This gets +1{p} or go again.

Walk the Plank (Red)
¥100
When this attacks, you may discard a card or destroy the top card of your deck. If that card has watery grave, this gets +1{p}.

Walk the Plank (Blue)
¥100
Once per Turn Instant -- {t} a cog you control: This gets +1{p} or go again.

Unicycle
¥100
Instant -- Destroy this: {u} a cog you control.
Battleworn (When the combat chain closes, if this defended, put a -1{d} counter on it.)

Trade In (Yellow)
¥100
Your next Mechanologist attack this turn gets +1{p}.
Create a Golden Cog token.

Trade In (Blue)
¥100
When this defends, you may discard a card or destroy the top card of your deck. If that card has watery grave, this gets +2{d}.
Blade Break (When the combat chain closes, if this defended, destroy it.)

Tough Old Wrench (Yellow)
¥100
Galvanize - When this defends, you may destroy an item you control. If you do, create a Golden Cog token.

Tough Old Wrench (Red)
¥100
Galvanize - When this defends, you may destroy an item you control. If you do, create a Golden Cog token.

Tough Old Wrench (Blue)
¥100
Galvanize - When this defends, you may destroy an item you control. If you do, create a Golden Cog token.

Tighten the Screws
¥100
Your next Mechanologist attack this turn gets +4{p}.
You may {u} a cog you control.
Go again

Thiev'n Varmints
¥100
Action -- {r}{r}{r}, destroy this: Draw a card. Go again
Blade Break (When the combat chain closes, if this defended, destroy it.)