Midas Touch
Midas Touch from ¥3,300
Destroy target ally. It's controller creates Gold tokens equal to its cost. Go again
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Jolly Bludger
Jolly Bludger from ¥2,300
When this attacks, you may {t} a cog you control. If you do, this gets overpower. When this deals damage to a hero, steal that many items they control. Thrice per Turn Instant -- {t} a cog you control: This gets +1{p}.
Gold the Tip
Gold the Tip from ¥2,500
Your next arrow attack this turn gets +3{p}. If there is a yellow arrow face-up in your arsenal, create a Gold token. Go again
Escalate Bloodshed
Escalate Bloodshed from ¥900
Whenever a hero draws a card during an action phase, they lose 1{g}. At the beginning of each hero's action phase, they draw a card. At the beginning of each hero's end phase, if a weapon did not attack this turn, destroy this.
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Diamond Amulet
Diamond Amulet ¥4,100
Instant -- Destroy this: Gain 1 action point. Legend of the Watery Grave (You may only have 1 of this in a constructed deck. When this is put into your graveyard from the arena, turn it face-down.)
Bam Bam
Bam Bam from ¥1,800
When this hits a hero, destroy an item they control. Instant -- Discard this: Your club attacks this turn get "When this hits a hero, destroy an item they control."
Arcane Compliance
Arcane Compliance from ¥2,000
Until end of turn, effects can't increase arcane damage that target action card on the stack would deal.
Washed Up Wave
Washed Up Wave ¥100
When this defends, you may discard a card or destroy the top card of your deck. If that card has watery grave, this gets +2{d}. Blade Break (When the combat chain closes, if this defended, destroy it.)
Walk the Plank (Yellow)
Walk the Plank (Yellow) ¥100
Once per Turn Instant -- {t} a cog you control: This gets +1{p} or go again.
Walk the Plank (Red)
Walk the Plank (Red) ¥100
When this attacks, you may discard a card or destroy the top card of your deck. If that card has watery grave, this gets +1{p}.
Walk the Plank (Blue)
Walk the Plank (Blue) ¥100
Once per Turn Instant -- {t} a cog you control: This gets +1{p} or go again.
Unicycle
Unicycle ¥100
Instant -- Destroy this: {u} a cog you control. Battleworn (When the combat chain closes, if this defended, put a -1{d} counter on it.)
Trade In (Yellow)
Trade In (Yellow) ¥100
Your next Mechanologist attack this turn gets +1{p}. Create a Golden Cog token.
Trade In (Red)
Trade In (Red) ¥100
Your next Mechanologist attack this turn gets +1{p}. Create a Golden Cog token.
Trade In (Blue)
Trade In (Blue) ¥100
When this defends, you may discard a card or destroy the top card of your deck. If that card has watery grave, this gets +2{d}. Blade Break (When the combat chain closes, if this defended, destroy it.)
Tough Old Wrench (Yellow)
Tough Old Wrench (Yellow) ¥100
Galvanize - When this defends, you may destroy an item you control. If you do, create a Golden Cog token.
Tough Old Wrench (Red)
Tough Old Wrench (Red) ¥100
Galvanize - When this defends, you may destroy an item you control. If you do, create a Golden Cog token.
Tough Old Wrench (Blue)
Tough Old Wrench (Blue) ¥100
Galvanize - When this defends, you may destroy an item you control. If you do, create a Golden Cog token.
Tighten the Screws
Tighten the Screws ¥100
Your next Mechanologist attack this turn gets +4{p}. You may {u} a cog you control. Go again
Thiev'n Varmints
Thiev'n Varmints ¥100
Action -- {r}{r}{r}, destroy this: Draw a card. Go again Blade Break (When the combat chain closes, if this defended, destroy it.)
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