Tectonic Plating
Tectonic Plating from ¥4,600
Once per Turn Action - {r}: Create a Seismic Surge aura token. Go again Battleworn  (If you defend with Tectonic Plating, put a -1{d} counter on it when the combat chain closes.)
Last Ditch Effort
Last Ditch Effort ¥100
When you play Last Ditch Effort, if you have no cards in your deck, it gains +4{p} and go again. 
Gambler's Gloves
Gambler's Gloves ¥500
If an effect would resolve that includes rolling a 6 sided die, instead you may destroy Gambler's. Gloves. If you do, the controller of the effect rerolls all 6 side dice rolled this way. (You decide whether to use Gambler's Gloves after seeing the result of the die roll.)
Sonic Boom
Sonic Boom ¥300
Deal 3 arcane damage to target opposing hero. If Sonic Boom deals damage, look at the top card of your deck. If it's a Wizard 'non-attack' action card, you may banish it. If you do, you may play it this turn as though it were an instant and it costs X resource points less to play, where X is the damage dealt by Sonic Boom.
Lesson in Lava
Lesson in Lava ¥100
Kano Specialization (You may only have Lesson in Lava in your deck if your hero is Kano.) Deal 3 arcane damage to target opposing hero. If Lesson in Lava deals damage, you may search your deck for a Wizard card with {r} cost equal to or less than the damage dealt by Lesson in Lava, reveal it, then shuffle your deck and put it on top of your deck.
Chain Lightning
Chain Lightning ¥100
You may play your next Wizard 'non-attack' action card this turn as though it were an instant. If you have played another Wizard 'non-attack' action card this turn, deal 3 arcane damage to each opposing hero.
Become the Arknight
Become the Arknight ¥100
Viserai Specialization (You may only have Become the Arknight in your deck if your hero is Viserai.)  You may discard an action card. If you discard an attack action card this way, search your deck for a Runeblade 'non-attack' action card, reveal it, and put it into your hand. If you discard a 'non-attack' action card this way, search your deck for a Runeblade attack action card, reveal it, and put it into your hand. Shuffle your deck. Go again
Endless Arrow
Endless Arrow ¥500
(Arrows can only be played from arsenal and only if you control a bow.) If Endless Arrow hits, put it into your hand.
Teklo Core
Teklo Core ¥800
Dash Specialization (You may only have Teklo Core in your deck if your hero is Dash.) Teklo Core enters the arena with 2 steam counters on it. When Teklo Core has no steam counters on it, destroy it. At the beginning of your action phase, remove a steam counter from Teklo Core and gain {r}{r}.
Steelblade Supremacy
Steelblade Supremacy ¥200
Dorinthea Specialization (You may only have Steelblade Supremacy in your deck if your hero is Dorinthea.) Until end of turn, target weapon you control gains +2{p} and "Whenever this weapon hits a hero, draw a card." Go again
Singing Steelblade
Singing Steelblade ¥100
Dorinthea Specialization (You may only have {name} in your deck if your hero is Dorinthea.) Target weapon attack gains +1{p}. Reprise - If the defending hero has defended with a card from their hand this chain link, search your deck for an attack reaction card, banish it face up, then shuffle your deck. You may play it this chain link.
Rout
Rout ¥100
Target weapon attack gains +3{p}. Reprise - If the defending hero has defended with a card from their hand this chain link, you may return target non-equipment defending card to its owners hand.
Courage of Bladehold
Courage of Bladehold ¥500
Action - Destroy Courage of Bladehold: Your sword attacks cost {r} less this turn. Go again Temper (If you defend with Courage of Bladehold, put a -1{d} counter on it when the combat chain closes then destroy it if it has 0{d}.)
Flood of Force
Flood of Force ¥100
Combo - If Rushing River or Flood of Force was the last attack this combat chain, when you attack with Flood of Force, reveal the top card of your deck. If it's a card with combo, put it into your hand then Flood of Force gains +3{p} and go again.
Show Time!
Show Time! ¥100
Bravo Specialization (You may only have Show TIme! in your deck if your hero is Bravo.) When Show Time! enters the arena, search your deck for a Guardian attack action card, reveal it, put it into your hand, then shuffle your deck. At the beginning of your action phase, destroy Show Time! then draw a card.
Mangle
Mangle ¥200
Crush - If Mangle deals 4 or more damage to a hero, destroy target equipment they control with a -1{d} counter on it.
Sand Sketched Plan
Sand Sketched Plan ¥100
Rhinar Specialization (You may only have Sand Sketched Plan in your deck if your hero is Rhinar.) Search your deck for a card, put it into your hand, discard a random card, then shuffle your deck. If the discarded card has 6 or more {p}, gain 2 action points.
Massacre
Massacre ¥200
When you attack with Massacre, if you have discarded a card with 6 or more {p} this turn, Massacre gains +2{p} and intimidate. If Massacre is discarded to pay the cost of a Brute attack action card, intimidate.
Alpha Rampage
Alpha Rampage ¥100
Rhinar Specialization (You may only have Alpha Rampage in your deck if your hero is Rhinar.) As an additional cost to play Alpha Rampage, discard a random card. When you attack with Alpha Rampage, intimidate.
Skullbone Crosswrap
Skullbone Crosswrap from ¥3,000
Once per Turn Action - Turn a face down card in your arsenal face up: Opt 1. Go again Arcane Barrier 1 (If your hero would be dealt arcane damage, you may pay {r} instead. If you do, prevent 1 arcane damage that source would deal.) Blade Break (If youd defend with Skullbone Crosswrap, destroy it when the combat chain closes.)
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