Mastery Pack Guardian Singles
Goliath Gauntlet
¥100
Action -- Destroy this: The next attack action card with cost 2 or more you play this turn gets +2{p}. Go again
Geyser of Seismic Stirrings (Red)
from ¥100
Go again
This enters the arena with 3 energy counters. When it has none, destroy it.
At the beginning of your end phase, remove an energy counter from this and create a Seismic Surge token.
Hostile Encroachment
from ¥100
When this attacks a hero, they draw a card.
Crush - When this deals 4 or more damage to a hero, they discard a card.
Clash of Shields
from ¥100
When this defends a Guardian attack, clash with the attacking hero. If there is a winner, the other hero puts a -1{d} counter on an off-hand they have equipped. If they don't, they lose 1{g}. (Clashing heroes reveal the top card of their deck. The hero that reveals the card with greatest {p} wins.)
Blinding of the Old Ones
¥100
Crush - When this deals 4 or more damage to a Guardian hero, cards they own lose all abilities during their next turn.
Heave 2 (While this is in your hand, at the beginning of your end phase, you may pay {r}{r} and put this face-up into your arsenal. If you do, create 2 Seismic Surge tokens.)
Sold out
Seismic Surge - Volcor (Marvel)
from ¥25,900
At the beginning of your action phase, destroy this, then the next Guardian attack action card you play this turn costs {r} less to play.
Sold out
Seismic Surge - Solana (Marvel)
¥20,400
At the beginning of your action phase, destroy this, then the next Guardian attack action card you play this turn costs {r} less to play.
Tremor of Resistance
from ¥100
If you control a Seismic Surge token, this gets +2{d}.
Blade Break (When the combat chain closes, if this defended, destroy it.)
Sold out
Stonewall Confidence (Yellow)
¥100
Go again
Cards you control with cost 3 or more get +3{d} while defending.
At the beginning of your action phase, destroy this.
Rubble Raiser (Yellow)
from ¥100
Heave 2 (While this is in your hand, at the beginning of your end phase, you may pay {r}{r} and put this face-up into your arsenal. If you do, create 2 Seismic Surge tokens.)
Overswing (Yellow)
¥100
The next Guardian attack action card you play this turn gets +2{p}.
Go again
Heave 2 (While this is in your hand, at the beginning of your end phase, you may pay {r}{r} and put this face-up into your arsenal. If you do, create 2 Seismic Surge tokens.)
Heartened Cross Strap
¥100
Action -- Destroy this: The next attack action card you play this turn costs {r}{r} less to play. Go again
Grind Them Down (Blue)
from ¥100
Crush - When this deals 4 or more damage to a hero, destroy the top card of their deck.
Geyser of Seismic Stirrings (Yellow)
¥100
Go again
This enters the arena with 2 energy counters. When it has none, destroy it.
At the beginning of your end phase, remove an energy counter from this and create a Seismic Surge token.
Geyser of Seismic Stirrings (Blue)
¥100
Go again
This enters the arena with an energy counter. When it has none, destroy it.
At the beginning of your end phase, remove an energy counter from this and create a Seismic Surge token.
Flatten the Field (Yellow)
¥100
Crush - When this deals 4 or more damage to a hero, destroy a Seismic Surge token they control.
Embolden (Yellow)
¥100
Go again
When this enters the arena, if you control another non-token aura, draw a card.
At the beginning of your action phase, destroy this, then the next Guardian attack action card you play this turn gets +4{p}.