Mastery Pack Guardian Singles
Tremor of Resistance
from ¥100
If you control a Seismic Surge token, this gets +2{d}.
Blade Break (When the combat chain closes, if this defended, destroy it.)
Hoarding of Denial
from ¥100
This gets +X{d} while defending, where X is the number of cards with cost 3 or more defending this combat chain.
Blade Break (When the combat chain closes, if this defended, destroy it.)
Geyser of Seismic Stirrings (Red)
from ¥100
Go again
This enters the arena with 3 energy counters. When it has none, destroy it.
At the beginning of your end phase, remove an energy counter from this and create a Seismic Surge token.
Crush Confidence (Red)
¥100
Crush - When this deals 4 or more damage to a hero, they lose all hero card abilities until the end of their next turn. (Treat the hero card as if the text box is empty.)
Clash of Mountains (Blue)
¥100
When this defends a Guardian attack, clash with the attacking hero. The winner creates a Seismic Surge token. (Clashing heroes reveal the top card of their deck. The hero that reveals the card with greatest {p} wins.)
Sunkwater Pincers
from ¥100
When this defends, put a face-up card from your arsenal on the bottom of your deck. If you do, draw a card and this gets +1{d} until end of turn.
Blade Break (When the combat chain closes, if this defended, destroy it.)
Little Big Foot (Yellow)
¥100
If there are two or more cards with cost 3 or more in your pitch zone, this gets +5{p}.
Annexation of All Things Known (Extended Art)
¥400
Crush - When this deals 4 or more damage to a Guardian hero, until the end of your next turn, they can't play face-up cards from arsenal, and you may play face-up cards from their arsenal.
Aftershock (Yellow)
¥100
When this attacks, if you've controlled a Seismic Surge token this turn, create a Seismic Surge token.
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Valda Brightaxe (Marvel)
¥22,300
Whenever an opponent draws 1 or more cards during an action phase, create that many Seismic Surge tokens.
At the start of your turn, if you control 3 or more Seismic Surge tokens, cards you own with crush get dominate this turn. (They can’t be defended by more than 1 card from hand.)
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Seismic Surge - Volcor (Marvel)
¥35,700
At the beginning of your action phase, destroy this, then the next Guardian attack action card you play this turn costs {r} less to play.
Sold out
Seismic Surge - Aria (Marvel)
¥44,600
At the beginning of your action phase, destroy this, then the next Guardian attack action card you play this turn costs {r} less to play.
Bravo (Marvel)
from ¥4,500
Action -- {r}{r}: Attack action card you control with cost 3 or more get dominate this turn. Go again
Rubble Raiser (Yellow)
¥100
Heave 2 (While this is in your hand, at the beginning of your end phase, you may pay {r}{r} and put this face-up into your arsenal. If you do, create 2 Seismic Surge tokens.)
Overswing (Blue)
¥100
The next Guardian attack action card you play this turn gets +1{p}.
Go again
Heave 2 (While this is in your hand, at the beginning of your end phase, you may pay {r}{r} and put this face-up into your arsenal. If you do, create 2 Seismic Surge tokens.)
Disable (Yellow)
¥100
Crush - When this deals 4 or more damage to a hero, put a card from their arsenal on the bottom of their deck.
Crush Confidence (Yellow)
¥100
Crush - When this deals 4 or more damage to a hero, they lose all hero card abilities until the end of their next turn. (Treat the hero card as if the text box is empty.)