Flash of Brilliance
Flash of Brilliance from $0.25
When this defends, you may discard a Lightning card. If you do, return an aura you control to its owner's hand. Blade Break (When the combat chain closes, if this defended, destroy it.)
Tooth and Claw
Tooth and Claw $0.55
When this attacks, you may reveal any number of Crouching Tigers from your hand. If you reveal 1 or more, this gets go again. 2 or more, this gets +1{p}. 3 or more, draw a card.
Nuu, Alluring Desire
Nuu, Alluring Desire $0.25
Your attacks with stealth get "When this chain link resolves, banish all action cards defending this." Instant -- {c}{c}{c}: Look at the top card of an opposing hero's deck. If it's blue, you may banish it. Until end of turn, you may play blue cards from that hero's banished zone without paying their {r} cost.
Glory Seeker
Glory Seeker from $0.20
Instant -- {r}{r}{r}, destroy this: Draw a card.
Nasreth, the Soul Harrower
Nasreth, the Soul Harrower $0.35
(Allies can be attacked and can't be defended by the controlling hero. They die when they have 0 {g}. At end of turn, allies life totals are reset.) Once per Turn Action -- 0: Attack When Nasreth hits a hero, banish a card from their soul. If a Light card is banished this way, gain 1{g}.
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Teklo Foundry Heart
Teklo Foundry Heart $21.95
Once per Turn Action -- {r}: Banish the top 2 cards of your deck. Gain {r} for each Mechanologist card banished this way. Activate this ability only if you've boosted this turn. Go again Battleworn (When the combat chain closes, if this defended, put a -1{d} counter on it.)
Tectonic Rift
Tectonic Rift from $0.95
Create X Seismic Surge tokens. Go again
Sonata Fantasmia
Sonata Fantasmia from $1.95
Viserai Specialization (You may only have this in your deck if your hero is Viserai.) Create X Runechant tokens. If X is 6 or greater, target hero discards 3 random cards.
Prismatic Lens
Prismatic Lens $1.95
Crank (As this enters the arena, you may remove a steam counter from it. If you do, gain an action point.) This enters the arena with a steam counter. At the start of your turn, destroy this unless you remove a steam counter from it. Once per Turn Instant -- 0: Reveal the top card of your deck. Put a Mechanologist item of the same color from your banished zone on top of your deck.
Beaming Bravado (Yellow)
Beaming Bravado (Yellow) from $0.20
As an additional cost to play this, you may charge your hero's soul. (Put a card from your hand face-up under your hero card.) If a yellow card is charged this way, this gets +1{p}.
Expedite (Red)
Expedite (Red) from $0.25
Boost When this hits, you may put an item with cost 0 or 1 from your hand into the arena.
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Valiant Dynamo
Valiant Dynamo from $119.95
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