All Cards Collection
We have dropped all the set cards in one convenient collection so you can search by class and/or rarity across all Flesh and Blood singles cards.
Crash and Bash (Red)
from $0.55
When this defends, you may reveal a card with crush from your hand. If you do, create a Seismic Surge token.
Promising Terrain
from $1.75
Go again
If you would create 1 or more Seismic Surge tokens, instead create that many plus 1.
At the beginning of your action phase, destroy this, then if you control 3 or more Seismic Surge tokens, draw a card and gain 1{g}.
Fault Line
from $0.75
If you have a card in your arsenal, this gets +1{p}.
Crush - When this deals 4 or more damage to a hero, put all cards in all arsenals on the bottom of their owner's deck.
Clash of Shields
from $1.25
When this defends a Guardian attack, clash with the attacking hero. If there is a winner, the other hero puts a -1{d} counter on an off-hand they have equipped. If they don't, they lose 1{g}. (Clashing heroes reveal the top card of their deck. The hero that reveals the card with greatest {p} wins.)
Cogwerx Tinker Rings
from $11.95
When this defends, create a Golden Cog token.
Blade Break (When the combat chain closes, if this defended, destroy it.)
Blood in the Water
from $1.75
When this defends, you may discard a card or destroy the top card of your deck. If that card has watery grave, this gets +2{d}.
Scar Tissue (Red)
from $0.25
Target dagger attack gets +3{p} and "When this hits a hero, mark them."
Exposed (Blue)
from $0.25
If you are marked, you can't play this.
Target attack gets +1{p}.
Mark the defending hero.
Blast to Oblivion (Yellow)
from $0.20
When this attacks, the next time you play an instant card this chain link, you may return target aura permanent with cost 1 or less or target aura token to its owner's hand. (An aura token ceases to exist.)
Evo Shortcircuit
from $2.95
If you have a base arms equipped, transform it into this, then equip this.
When this is equipped, deal 1 damage to any target.
Arcane Barrier 1 (If you would be dealt arcane damage, you may pay {r} to prevent 1 of that damage.)
Traverse the Universe
from $12.95
When this defends, search your deck for an Inner Chi, reveal it, put it into your hand, then shuffle.
Blade Break(When the combat chain closes, if this defended, destroy it.)
Meganetic Protocol
from $0.75
Evo Upgrade - The defending hero must defend this with X equipment they control with -1{d} counters if able, where X is the number of Evos you have equipped.