All Cards Collection
We have dropped all the set cards in one convenient collection so you can search by class and/or rarity across all Flesh and Blood singles cards.
Cogwerx Dovetail
from $1.25
When this hits a hero, {u} all cogs you control.
Thrice per Turn Instant -- {t} a cog you control: This gets +1{p} or go again.
Fire Tenet: Strike First (Red)
from $0.10
When this attacks, your next Draconic attack this combat chain gets +1{p}.
Go again
Art of the Dragon: Scale (Red)
from $0.25
When this attacks, if it is Draconic, it gets "When this hits a hero, put a -1{d} counter on an equipment they control. Then if it has 0{d}, destroy it."
Kabuto of Imperial Authority
from $21.95
When this defends, until end of turn, opponents can't attack with weapons.
Blade Break (When the combat chain closes, if this defended, destroy it.)
Deadwood Dirge (Red)
from $0.20
Destroy an aura you control. If you do, create 3 Runechant tokens.
Go again
Rootbound Carapace (Blue)
from $0.15
(Defense reactions can be played from hand or arsenal to defend.)
Decompose - You may banish 2 Earth cards and an action card from your graveyard. If you do, this gets +1{d}.
Glyph Overlay (Red)
from $0.15
Deal X+3 arcane damage to target hero, where X is the number of aura permanents you control with Sigil in their name.
Surge - If this deals more than 3 damage, gain 1{g}, then shuffle all aura permanents you control with Sigil in their name into their owner's deck.
Expendable Limbs
from $0.75
As an additional cost to play this, banish a random card from your hand.
If a card with 6 or more {p} is banished this way, you may play it from your banished zone during your next action phase.
Cloak of Darkness
from $0.10
If your hero would be dealt damage, you may banish this to prevent 2 of that damage.
Blood Debt (While this is in your banished zone, at the beginning of your end phase, lose 1{g}.)