Lay Waste (Red)
Boost
This can't be defended by equipment.
Junkyard Dogg (Red)
Scrap (As an additional cost to play this, you may banish an item or equipment from your graveyard.)
When this attacks, if it scrapped a card, this gets +1{p}.
Evo Energy Matrix
If you have a base chest equipped, transform it into this, then equip this. (Put it under this in your chest zone.)
Your Teklo Blaster costs {r} less to activate for each opposing hero.
Battleworn (When the combat chain closes, if this defended, put a -1{d} counter on it.)
Evo Mach Breaker (Marvel)
If you have a base legs equipped, transform it and X Hyper Drivers you control into this, then equip this. If you do, the next time you would be dealt damage this turn, prevent twice X of that damage.
Whenever you boost, you may destroy a card under this. If you do, create a Quicken token.
Evo Atom Breaker (Marvel)
If you have a base chest equipped, transform it and X Hyper Drivers you control into this, then equip this. If you do, the next time you would be dealt damage this turn, prevent twice X of that damage.
Whenever you boost, you may destroy a card under this. If you do, gain {r}{r}.
Zero to Fifty (Red)
Boost (As an additional cost to play this, you may banish the top card of your deck. If it's a Mechanologist card, this gets go again.)
Sprocket Rocket (Blue)
Boost
If an item or equipment was banished from boosting this, this gets +1{p}.
Spring a Leak (Blue)
Boost
When this hits a hero, remove all steam counters from an equipment, item, or weapon they control.
Scrap Hopper (Yellow)
Scrap (As an additional cost to play this, you may banish an item or equipment from your graveyard.)
When this attacks, if it scrapped a card, create a Quicken token.
MetEx (Blue)
Boost
When this hits, you may put an item with cost 0 or 1 from your hand into the arena.
Mechanical Strength (Yellow)
Evo Upgrade - This gets +X{p}, where X is the number of Evos you have equipped.
Jump Start (Red)
If you control a Hyper Driver, this costs {r} less to play.
Boost (As an additional cost to play this, you may banish the top card of your deck. If it's a Mechanologist card, this gains go again.)
Heavy Artillery (Blue)
Evo Upgrade - The defending hero can't defend this with attack action cards with cost less than X, where X is the number of Evos you have equipped.
Gigawatt (Red)
Your next Mechanologist attack this turn gets +4{p}.
Go again
Expedite (Yellow)
Boost
When this hits, you may put an item with cost 0 or 1 from your hand into the arena.
Evo Tekloscope
If you have a base head equipped, transform it into this, then equip this. (Put it under this in your head zone.)
Your Teklo Blaster attacks can target any opposing hero.
Battleworn (When the combat chain closes, if this defended, put a -1{d} counter on it.)