Scrap Harvester (Blue)
Scrap Harvester (Blue) from $0.10
Scrap (As an additional cost to play this, you may banish an item or equipment from your graveyard.) When this attacks, if it scrapped a card, put a steam counter on an item you control with crank.
Ratchet Up (Yellow)
Ratchet Up (Yellow) from $0.10
If an item you control has been destroyed this turn, action cards get -1{d} while defending this. Galvanize - When this defends, you may destroy an item you control. If you do, this gets +2{d}.
Ratchet Up (Red)
Ratchet Up (Red) from $0.10
If an item you control has been destroyed this turn, action cards get -1{d} while defending this. Galvanize - When this defends, you may destroy an item you control. If you do, this gets +2{d}.
Ratchet Up (Blue)
Ratchet Up (Blue) from $0.10
If an item you control has been destroyed this turn, action cards get -1{d} while defending this. Galvanize - When this defends, you may destroy an item you control. If you do, this gets +2{d}.
Mini Forcefield (Blue)
Mini Forcefield (Blue) from $0.10
Crank (As this enters the arena, you may remove a steam counter from it. If you do, gain an action point.) This enters the arena with 2 steam counters. At the start of your turn, destroy this unless you remove a steam counter from it. Ward X, where X is the number of steam counters on this. (If your hero would be dealt damage, destroy this to prevent X of that damage.)
MHz Script
MHz Script from $0.10
Crank (As this enters the arena, you may remove a steam counter from it. If you do, gain an action point.) This enters the arena with a steam counter. At the start of your turn, destroy this unless you remove a steam counter from it. Your Mechanologist attack action cards get go again.
Infuse Titanium (Blue)
Infuse Titanium (Blue) from $0.10
Galvanize - When this defends, you may destroy an item you control. If you do, this gets +2{d}.
Infuse Alloy (Red)
Infuse Alloy (Red) from $0.10
Galvanize - When this defends, you may destroy an item you control. If you do, this gets +2{d}.
Hydraulic Press (Yellow)
Hydraulic Press (Yellow) from $0.10
Scrap (As an additional cost to play this, you may banish an item or equipment from your graveyard.) When this attacks, if it scrapped a card, this gets overpower. (This can't be defended by more than 1 action card.)
Gas Up (Yellow)
Gas Up (Yellow) from $0.10
The next attack you boost this turn gets +3{p}. You may put a Hyper Driver from your banished zone into the arena. Go again
Gas Guzzler (Red)
Gas Guzzler (Red) from $0.10
Boost (As an additional cost to play this, you may banish the top card of your deck. If it's a Mechanologist card, this gets go again.)
Firewall (Yellow)
Firewall (Yellow) from $0.10
When this defends, reveal the top card of your deck. If it's an Evo, put it on top of your deck. Otherwise, put it on the bottom.
Firewall (Blue)
Firewall (Blue) from $0.10
When this defends, reveal the top card of your deck. If it's an Evo, put it on top of your deck. Otherwise, put it on the bottom.
Dumpster Dive (Yellow)
Dumpster Dive (Yellow) from $0.10
Boost If an item or equipment was banished from boosting this, this gets +1{p}.
Dumpster Dive (Blue)
Dumpster Dive (Blue) from $0.10
Boost If an item or equipment was banished from boosting this, this gets +1{p}.
Burn Rubber
Burn Rubber from $0.10
If you've boosted 2 or more times this turn, this gets +2{p} and can't be defended by equipment.
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Singularity // Teklovossen, the Mechropotent (Marvel) Singularity // Teklovossen, the Mechropotent (Marvel)
Singularity // Teklovossen, the Mechropotent (Marvel) $799.95
Legendary Teklovossen Specialization (You may only have 1 Singularity in your deck, and only if your hero is Teklovossen.) Transform your hero, your weapon, and 4 Evos you have equipped into Teklovossen, the Mechropotent. It enters the arena with {g} equal to the hero it transformed from. Action -- {r}{r}{r}, banish 2 cards from your soul: Attack Whenever this attacks a hero, they discard a card. Your Mechanologist attack action cards get go again. This counts as having 4 Evos equipped. Battleworn (When the combat chain closes, if this defended, put a -1{d} counter on it.)
Teklonetic Force Field (Yellow)
Teklonetic Force Field (Yellow) from $0.10
When this defends an attack with overpower, this gets +2{d}.
Teklonetic Force Field (Red)
Teklonetic Force Field (Red) from $0.10
When this defends an attack with overpower, this gets +2{d}.
Scrap Prospector (Yellow)
Scrap Prospector (Yellow) from $0.10
Scrap (As an additional cost to play this, you may banish an item or equipment from your graveyard.) When this attacks, if it scrapped a card, gain {r}.
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