Vigorous Engagement (Red)
Vigorous Engagement (Red) from $0.20
Target Warrior attack gets +3{p}. If it's defended by an attack action card, create a Vigor token.
Pound Town (Yellow)
Pound Town (Yellow) from $0.20
Beat Chest (As an additional cost to play this, you may discard a card with 6 or more {p}.) When this attacks, if you've beaten chest this turn, create a Might token.
Pint of Strong and Stout
Pint of Strong and Stout from $0.20
Create a Might and a Vigor token. Go again
Mighty Windup (Red)
Mighty Windup (Red) from $0.20
Instant -- Discard this: Create a Might token.
Grandstand Legplates
Grandstand Legplates from $0.20
Grandstand Legplates' {d} is equal to the number of opposing heroes with greater {g} than you. Blade Break (When the combat chain closes, if this defended, destroy it.)
Edge Ahead (Yellow)
Edge Ahead (Yellow) from $0.20
Your next Warrior attack this turn gets +2{p} and "When this attacks a hero, you may wager an Agility token with them." (When the chain link resolves, if the attack hit, you create an Agility token, otherwise they create one.) Go again
Big Bop (Yellow)
Big Bop (Yellow) from $0.20
At the start of your turn, destroy this, then your next Guardian attack this turn gets +4{p} and "When this attacks a hero, you may wager a Vigor token with them." (When the chain link resolves, if the attack hit, you create a Vigor token, otherwise they create one.)
Bare Fangs (Yellow)
Bare Fangs (Yellow) $0.20
When this attacks, draw a card then discard a random card. If a card with 6 or more {p} is discarded this way, this gets +2{p}.
Stacked in Your Favor (Red)
Stacked in Your Favor (Red) from $0.20
Go again Your attack action cards get +3{d} while defending. At the start of your turn, destroy this, draw a card, then put a card from your hand on top of your deck.
Reinforce the Line (Yellow)
Reinforce the Line (Yellow) $0.20
Target defending attack action card gets +3{d}.
Rawhide Rumble (Yellow)
Rawhide Rumble (Yellow) from $0.20
Beat Chest (As an additional cost to play this, you may discard a card with 6 or more {p}.) When this attacks a hero, if you've beaten chest this turn, intimidate them. (They banish face-down a random card from their hand. At the beginning of the end phase, return it to its owner's hand.)
Sold out
Lay Down the Law
Lay Down the Law $0.20
Tower - If this has 13 or more {p}, non-equipment cards get -1{d} while defending this.
Down But Not Out (Yellow)
Down But Not Out (Yellow) from $0.20
When this attacks a hero, if you have less {g} and control fewer equipment and tokens than them, this gets +3{p}, overpower, and "When this hits, create an Agility, Might, and Vigor token."
Beast Mode (Red)
Beast Mode (Red) from $0.20
If you've intimidated this turn, this gets +2{p}.
Kayo, Armed and Dangerous  (Marvel) Kayo, Armed and Dangerous  (Marvel)
Kayo, Armed and Dangerous (Marvel) $69.95
You have 1 weapon zone. Attack action cards you own get +1{p} while they are in any zone other than the combat chain. The first time you discard a card with 6 or more {p} during each of your action phases, create a Might token.
Vigorous Windup (Blue)
Vigorous Windup (Blue) from $0.20
Instant -- Discard this: Create a Vigor token.
Sheltered Cove
Sheltered Cove from $0.20
Instant -- {r}{r}{r}, destroy this: The next time you would be dealt damage this turn, prevent 2 of that damage.
Engaged Swiftblade (Blue)
Engaged Swiftblade (Blue) from $0.20
Your next Warrior attack this turn gets +1{p} and "If this is defended by an attack action card, this gets go again." Go again
Concuss (Yellow)
Concuss (Yellow) from $0.20
When this hits a hero, if this has {p} greater than its base, they discard a card. (This has 5 base {p}.)
Bonebreaker Bellow (Yellow)
Bonebreaker Bellow (Yellow) from $0.20
Beat Chest (As an additional cost to play this, you may discard a card with 6 or more {p}.) Your next Brute attack this turn gets +2{p}. If you've beaten chest this turn, instead it gets +4{p}. Go again
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