Life of the Party (Red)
Life of the Party (Red) $0.35
You may discard or destroy a card you control named Crazy Brew rather than pay Life of the Party's {r} cost. If you do, choose all modes, otherwise choose 1 at random; This gets "When this hits, gain 2{g}." This gets +2{p}. This gets go again.
Civic Duty
Civic Duty $5.95
Whenever this defends, create a Vigor token under another hero's control. Temper (When the combat chain closes, if this defended, put a -1{d} counter on it, then if it has 0{d}, destroy it.)
Sizzle (Red)
Sizzle (Red) $3.95
Your next Lightning or Elemental attack this turn gets +3{p}. Go again
Alpha Rampage
Alpha Rampage $0.25
Salt the Wound (Yellow)
Salt the Wound (Yellow) $0.35
This gets +1{p} for each attack that has hit this combat chain.
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Growl (Red)
Growl (Red) $3.95
When this attacks, the next Crouching Tiger you play this combat chain gets +1{p}. Go again
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Boulder Drop (Blue)
Boulder Drop (Blue) $2.95
Crush - When this deals 4 or more damage to a hero, they put a card from their hand on top of their deck.
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Sigil of Solace (Red)
Sigil of Solace (Red) $0.95
Gain 3{g}
Tearing Shuko
Tearing Shuko $0.20
Instant -- Destroy this: The next Crouching Tiger you play this turn gets +2{p}. Battleworn (When the combat chain closes, if this defended, put a -1{d} counter on it.)
Boulder Drop (Yellow)
Boulder Drop (Yellow) $0.20
Crush - When this deals 4 or more damage to a hero, they put a card from their hand on top of their deck.
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Static Shock (Red)
Static Shock (Red) $1.95
Lightning Flow - When this hits a hero, if you've played a Lightning card this turn, deal 1 arcane damage to them.
Blade Flash
Blade Flash $0.55
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Harness Lightning (Red)
Harness Lightning (Red) $1.75
Lightning Flow - If you've played a Lightning card this turn, deal 3 arcane damage to target hero.
Rhinar
Rhinar $0.25
Growl (Yellow)
Growl (Yellow) $0.35
When this attacks, the next Crouching Tiger you play this combat chain gets +1{p}. Go again
Mask of Three Tails
Mask of Three Tails $1.25
Instant -- Destroy this: Draw a card. Activate this ability only if you've hit 3 or more times this combat chain.
Earthlore Empowerment (Red)
Earthlore Empowerment (Red) $0.75
At the start of your turn, destroy this, then the next Guardian attack action card you play this turn costs {r} less to play and gets +5{p}.
Photon Rush (Red)
Photon Rush (Red) $0.25
Lightning Flow - If you've played a Lightning card this turn, this gets go again.
Redwood Hammer
Redwood Hammer $0.35
Once per Turn Action {r}{r}{r}: Attack If an Earth card was pitched to attack with this, the attack gets +1{p}.
Bone Vizier
Bone Vizier $0.25
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