Crash Down (Red)
At the start of your turn, destroy this, then the next Guardian attack action card you play this turn gets +6{p}.
Flourish (Blue)
The next time an attack would gain {p} this turn, instead it gains that much plus 2.
Go again
Salt the Wound (Yellow)
This gets +1{p} for each attack that has hit this combat chain.
Growl (Red)
When this attacks, the next Crouching Tiger you play this combat chain gets +1{p}.
Go again
Civic Duty
Whenever this defends, create a Vigor token under another hero's control.
Temper (When the combat chain closes, if this defended, put a -1{d} counter on it, then if it has 0{d}, destroy it.)
Life of the Party (Red)
You may discard or destroy a card you control named Crazy Brew rather than pay Life of the Party's {r} cost. If you do, choose all modes, otherwise choose 1 at random;
This gets "When this hits, gain 2{g}."
This gets +2{p}.
This gets go again.
Tearing Shuko
Instant -- Destroy this: The next Crouching Tiger you play this turn gets +2{p}.
Battleworn (When the combat chain closes, if this defended, put a -1{d} counter on it.)
Sizzle (Red)
Your next Lightning or Elemental attack this turn gets +3{p}.
Go again
Redwood Hammer
Once per Turn Action {r}{r}{r}: Attack
If an Earth card was pitched to attack with this, the attack gets +1{p}.
Boulder Drop (Blue)
Crush - When this deals 4 or more damage to a hero, they put a card from their hand on top of their deck.
Sigil of Solace (Red)
Gain 3{g}
Boulder Drop (Yellow)
Crush - When this deals 4 or more damage to a hero, they put a card from their hand on top of their deck.
Growl (Yellow)
When this attacks, the next Crouching Tiger you play this combat chain gets +1{p}.
Go again