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Salt the Wound (Yellow)
Salt the Wound (Yellow) $0.35
This gets +1{p} for each attack that has hit this combat chain.
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Static Shock (Red)
Static Shock (Red) $1.95
Lightning Flow - When this hits a hero, if you've played a Lightning card this turn, deal 1 arcane damage to them.
Rhinar
Rhinar $0.25
Blade Flash
Blade Flash $0.55
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Sigil of Solace (Red)
Sigil of Solace (Red) $1.25
Gain 3{g}
Dawnblade, Resplendent
Dawnblade, Resplendent $0.35
Mask of Three Tails
Mask of Three Tails $1.25
Instant -- Destroy this: Draw a card. Activate this ability only if you've hit 3 or more times this combat chain.
Bone Vizier
Bone Vizier $0.25
Civic Duty
Civic Duty $0.55
Whenever this defends, create a Vigor token under another hero's control. Temper (When the combat chain closes, if this defended, put a -1{d} counter on it, then if it has 0{d}, destroy it.)
Flourish (Yellow)
Flourish (Yellow) $0.20
The next time an attack would gain {p} this turn, instead it gains that much plus 3. Go again
Boulder Drop (Yellow)
Boulder Drop (Yellow) $0.20
Crush - When this deals 4 or more damage to a hero, they put a card from their hand on top of their deck.
Tearing Shuko
Tearing Shuko $0.20
Instant -- Destroy this: The next Crouching Tiger you play this turn gets +2{p}. Battleworn (When the combat chain closes, if this defended, put a -1{d} counter on it.)
Earthlore Empowerment (Red)
Earthlore Empowerment (Red) $0.75
At the start of your turn, destroy this, then the next Guardian attack action card you play this turn costs {r} less to play and gets +5{p}.
Crash Down (Red)
Crash Down (Red) $0.85
At the start of your turn, destroy this, then the next Guardian attack action card you play this turn gets +6{p}.
Harness Lightning (Red)
Harness Lightning (Red) $1.75
Lightning Flow - If you've played a Lightning card this turn, deal 3 arcane damage to target hero.
Disable (Blue)
Disable (Blue) $0.25
Crush - When this deals 4 or more damage to a hero, put a card from their arsenal on the bottom of its owner's deck.
Photon Rush (Red)
Photon Rush (Red) $0.25
Lightning Flow - If you've played a Lightning card this turn, this gets go again.
Bone Basher
Bone Basher $0.25
Throttle (Blue)
Throttle (Blue) $0.25
Boost (As an additional cost to play this, you may banish the top card of your deck. If it's a Mechanologist card, this gets go again.)
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