Thrust
Thrust $0.20
En Garde
En Garde $0.15
Growl (Yellow)
Growl (Yellow) $0.75
When this attacks, the next Crouching Tiger you play this combat chain gets +1{p}. Go again
Crash Down (Red)
Crash Down (Red) $0.75
At the start of your turn, destroy this, then the next Guardian attack action card you play this turn gets +6{p}.
Throttle (Blue)
Throttle (Blue) $0.20
Boost (As an additional cost to play this, you may banish the top card of your deck. If it's a Mechanologist card, this gets go again.)
Thrive
Thrive $0.55
If an attack would gain {p} this turn, instead it gains that much plus 1. Go again
Redwood Hammer
Redwood Hammer $0.75
Once per Turn Action {r}{r}{r}: Attack If an Earth card was pitched to attack with this, the attack gets +1{p}.
Wrecking Ball
Wrecking Ball $0.15
Tiger Eye Reflex (Blue)
Tiger Eye Reflex (Blue) $0.45
Ambush (While this is in your arsenal, you may defend with it.) When this defends, create a Crouching Tiger in your banished zone. You may play it during your next turn.
Spell Fray Leggings
Spell Fray Leggings $0.75
Spellvoid 1 (If your hero would be dealt arcane damage, you may destroy this to prevent 1 of that damage.)
Colossal Bearing (Red)
Colossal Bearing (Red) $0.20
Tower - If this has 13 or more {p}, it gets "When this hits a hero, destroy an equipment they control with 1 or less {d}."
Civic Duty
Civic Duty $0.55
Whenever this defends, create a Vigor token under another hero's control. Temper (When the combat chain closes, if this defended, put a -1{d} counter on it, then if it has 0{d}, destroy it.)
Throttle (Red)
Throttle (Red) $0.20
Boost (As an additional cost to play this, you may banish the top card of your deck. If it's a Mechanologist card, this gets go again.)
Harness Lightning (Red)
Harness Lightning (Red) $0.25
Lightning Flow - If you've played a Lightning card this turn, deal 3 arcane damage to target hero.
Autumn's Touch (Blue)
Autumn's Touch (Blue) $0.35
Spell Fray Tiara
Spell Fray Tiara $0.75
Spellvoid 1 (If your hero would be dealt arcane damage, you may destroy this to prevent 1 of that damage.)
Bittering Thorns (Yellow)
Bittering Thorns (Yellow) $0.15
When this hits, your next attack this turn gets +1{p}. Go again
Toughen Up
Toughen Up $0.20
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