Chokeslam (Yellow)
Chokeslam (Yellow) $0.20
Crush - When this deals 4 or more damage to a hero, their attack action cards can't gain {p} during their next action phase.
Smack of Reality (Red)
Smack of Reality (Red) $0.35
Tower - If this has 13 or more {p}, it gets "When this hits a hero, destroy all aura tokens they control."
Brevant, Civic Protector
Brevant, Civic Protector $0.35
You may have any number of Chivalry in your deck. Whenever you protect another hero, create a Might token.
Zipper Hit (Yellow)
Zipper Hit (Yellow) $0.20
Boost (As an additional cost to play this, you may banish the top card of your deck. If it's a Mechanologist card, this gets go again.)
Firewall (Red)
Firewall (Red) $0.35
When this defends, reveal the top card of your deck. If it's an Evo, put it on top of your deck. Otherwise, put it on the bottom.
Zipper Hit (Red)
Zipper Hit (Red) $0.25
Boost (As an additional cost to play this, you may banish the top card of your deck. If it's a Mechanologist card, this gets go again.)
Zero to Sixty (Red)
Zero to Sixty (Red) $0.25
Boost (As an additional cost to play this, you may banish the top card of your deck. If it's a Mechanologist card, this gets go again.)
Evo Rapid Fire
Evo Rapid Fire $0.25
If you have a base legs equipped, transform it into this, then equip this. (Put it under this in your legs zone.) Your Teklo Blaster attacks get go again. Battleworn (When the combat chain closes, if this defended, put a -1{d} counter on it.)
Proto Base Legs
Proto Base Legs $0.20
Proto Base Arms
Proto Base Arms $0.20
Proto Base Chest
Proto Base Chest $0.20
Proto Base Head
Proto Base Head $0.20
Lightning Press (Blue)
Lightning Press (Blue) $0.25
Target attack action card with cost 1 or less gets +1{p}. (You can play this after the opponent has decided how to defend.)
Fry (Yellow)
Fry (Yellow) $0.20
Go again
Lightning Surge (Red)
Lightning Surge (Red) $0.25
If this was played from arsenal, it gets go again.
Seeds of Strength (Yellow)
Seeds of Strength (Yellow) $0.20
Create 2 Might tokens. Earth Bond - If an Earth card was pitched to play this, instead create 3 Might tokens.
Predatory Streak (Blue)
Predatory Streak (Blue) $0.25
Create a Crouching Tiger in your banished zone. You may play it this turn. Go again
Blessing of Qi (Blue)
Blessing of Qi (Blue) $0.25
At the start of your turn, destroy this, then create a Crouching Tiger in your banished zone. It gets +1{p} and you may play it this turn.
Predatory Streak (Yellow)
Predatory Streak (Yellow) $0.20
Create 2 Crouching Tigers in your banished zone. You may play them this turn. Go again
Leg Tap (Yellow)
Leg Tap (Yellow) $0.20
Go again
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