Hide Tanner (Rainbow Foil)
When you discard a random card with 6 or more POWER, you may destroy this. If you do, create 2 Might tokens.Battleworn (When the combat chain closes, if this defended, put a -1DEFENSE counter on it.)
Warpath of Winged Grace (Rainbow Foil)
When this defends, you may charge your hero's soul. If a yellow card is charged this way, create a Quicken token.Blade Break (When the combat chain closes, if this defended, destroy it.)
Saving Grace
As an additional cost to play Saving Grace, you may charge your hero's soul. (Put a card from your hand face up under your hero card.)If you've charged this turn, target attack gets -2 POWER.
Fast and Furious (Rainbow Foil)
BoostIf you've cranked this turn, this gets +1[Power].When this is banished from Boosting, put a steam counter on an item you control with crank.
Seek Vengeance (Blue)
Combo - If Edge of Autumn was the last attack this combat chain, this gets go again.
Coax a Commotion
When this hits, choose any number;
Each hero creates a Quicken token.
Each hero draws a card.
Each hero gains 1{g}.
Throttle (Yellow)
Boost (As an additional cost to play this, you may banish the top card of your deck. If it's a Mechanologist card, this gets go again.)
Zipper Hit (Red)
Boost (As an additional cost to play this, you may banish the top card of your deck. If it's a Mechanologist card, this gets go again.)
Evo Rapid Fire
If you have a base legs equipped, transform it into this, then equip this. (Put it under this in your legs zone.)
Your Teklo Blaster attacks get go again.
Battleworn (When the combat chain closes, if this defended, put a -1{d} counter on it.)
Spark Spray (Blue)
When this is defended by 1 or more cards, you may pay {r}. If you do, this gets +1{p}.
Photon Rush (Blue)
Lightning Flow - If you've played a Lightning card this turn, this gets go again.
Harness Lightning (Yellow)
Lightning Flow - If you've played a Lightning card this turn, deal 2 arcane damage to target hero.
Aether Crackers
When an attack you control hits a hero, you may destroy this. If you do, deal 1 arcane damage to them.
Seeds of Strength (Blue)
Create a Might token.
Earth Bond - If an Earth card was pitched to play this, instead create 2 Might tokens.
Boulder Drop (Red)
Crush - When this deals 4 or more damage to a hero, they put a card from their hand on top of their deck.