Super Slam Singles
Overcrowded
from $7.95
Ambush (While this is in your arsenal, you may defend with it.)
When this attacks or defends, it gets +1{p} +1{d} for each different name among aura tokens in the arena.
Strongest Survive (Red)
from $0.35
When this hits a hero, they discard a card unless they reveal a card from their hand with {p} greater than the damage dealt this way.
In the Palm of Your Hand
from $4.95
Suspense (This enters the arena with 2 suspense counters. At the start of your turn, remove a suspense counter from it. When it has none, destroy it.)
When this enters or leaves the arena, draw a card.
Reckless Stampede
from $3.95
Whenever a card defends this, clash with the defending hero. The winner deals 1 damage to the other hero. Each hero may put their revealed card on the bottom of its owner's deck. (Clashing heroes reveal the top card of their deck. The hero that reveals the card with greatest {p} wins.)
Blood Follows Blade
from $2.75
Kassai Specialization (You may only have this in your deck if your hero is Kassai.)
Target sword attack gets go again and "When this hits, create a Cintari Sellsword token."
Strongest Survive (Yellow)
from $0.25
When this hits a hero, they discard a card unless they reveal a card from their hand with {p} greater than the damage dealt this way.
Catch of the Day
from $1.95
Your next arrow attack this turn gets +2{p}.
If a go fish effect would trigger this turn, instead it triggers twice.
Go again
Strongest Survive (Blue)
from $0.25
When this hits a hero, they discard a card unless they reveal a card from their hand with {p} greater than the damage dealt this way.
Mocking Blow (Red)
from $0.35
When this attacks a hero, if you have more {g} than them, the crowd boos you.
If you've been booed this turn, this gets +4{p}.
Flick Knives
from $11.95
Once per Turn Attack Reaction -- 0: Target dagger you control that isn't on the active chain link deals 1 damage to target hero. If damage is dealt this way, the dagger has hit. Destroy the dagger.
Blade Break (When the combat chain closes, if this defended, destroy it.)
Hunter or Hunted?
from $1.95
When this defends, name a card. The attacking hero reveals the top card of their deck. If it's the named card, banish it, search their hand, deck, and arsenal for up to 3 cards with that name and banish them, then they shuffle.
Contract - While this is defending, you are contracted to banish opponents' cards with the chosen name. Whenever you complete this contract, create a Silver token.
Angelic Attendant
$1.95
Awaken target figment you control. (Flip it.)
Put this into your soul.
Go again
Up on a Pedestal
from $0.35
Suspense (This enters the arena with 2 suspense counters. At the start of your turn, remove a suspense counter from it. When it has none, destroy it.)
When this enters or leaves the arena, you may put a Revered or Guardian attack action card from your graveyard on top of your deck.
Big Bully
from $0.55
When this attacks a hero, if you have more {g} than them, the crowd boos you.
If you've been booed this turn, this card's base {p} is doubled.
Vigorous Smashup (Yellow)
from $0.20
When this defends, clash with the attacking hero. The winner creates a Vigor token. You may put your revealed card on the bottom of its owner's deck. (Clashing heroes reveal the top card of their deck. The hero that reveals the card with greatest {p} wins.)
Buckwild (Yellow)
from $0.25
If there is a card with 6 or more {p} in your pitch zone, this gets go again.
Buckwild (Blue)
from $0.25
If there is a card with 6 or more {p} in your pitch zone, this gets go again.