Super Slam Singles
Dramatic Pause (Yellow)
from $0.20
Suspense (This enters the arena with 2 suspense counters. At the start of your turn, remove a suspense counter from it. When it has none, destroy it.)
When this enters the arena, target defending action card gets +2{d} this chain link.
Dramatic Pause (Blue)
from $0.25
Suspense (This enters the arena with 2 suspense counters. At the start of your turn, remove a suspense counter from it. When it has none, destroy it.)
When this enters the arena, target defending action card gets +1{d} this chain link.
Bask in Your Own Greatness (Yellow)
from $0.20
When this attacks, you may pay up to {r}{r}{r}. Create that many Might tokens.
Bash Guardian
from $0.20
If this is defended by a Guardian card, this gets +1{p}.
When this hits a Guardian hero, destroy an aura token they control.
Bash Brute
from $0.20
If this is defended by a Brute card, this gets +1{p}.
When this hits a Brute hero, destroy an aura token they control.
Who Blinks First?
from $0.35
Suspense (This enters the arena with 2 suspense counters. At the start of your turn, remove a suspense counter from it. When it has none, destroy it.)
When this leaves the arena, you may destroy an aura permanent that a Guardian hero controls.
Turning Point
from $0.35
When this defends, if you have less {g} than the attacking hero, the crowd cheers you.
While this is defending, if you've been cheered this turn, it gets +3{d}.