Super Slam Singles
Song of Sinew
from $1.75
Reveal the top 4 cards of your deck. Your next attack this turn gets +X{p}, where X is the number of cards with 6 or more {p} revealed this way. Put them back in any order.
Go again
Beat of the Ironsong
from $0.95
Choose X+1, where X is the number of +1{p} counters on an attacking Dawnblade;
Target Dawnblade attack gets +1{p}.
Target Dawnblade attack gets go again.
Cards defending target Dawnblade attack can't gain {d}.
Damage target Dawnblade attack would deal can't be prevented.
Ironfist Revelation
from $9.95
When this defends, you may turn a face-down card with crush in your arsenal face-up. If you do, put a +1{p} counter on it.
Temper (When the combat chain closes, if this defended, put a -1{d} counter on it, then if it has 0{d}, destroy it.)
Battered, Beaten, and Broken
from $1.95
When this attacks a hero, intimidate them.
If you control 3 or more auras, this gets +3{p} and "When this hits a hero, destroy an intimidated card they own." (Put it into their graveyard.)
Mocking Blow (Blue)
from $0.35
When this attacks a hero, if you have more {g} than them, the crowd boos you.
If you've been booed this turn, this gets +2{p}.
New Horizon
from $18.95
If you have a face-up card in your arsenal, you have an additional arsenal zone.
When this is destroyed, destroy all cards in your arsenal.
Blade Break (When the combat chain closes, if this defended, destroy it.)
Mocking Blow (Yellow)
from $0.25
When this attacks a hero, if you have more {g} than them, the crowd boos you.
If you've been booed this turn, this gets +3{p}.
Up on a Pedestal
from $0.35
Suspense (This enters the arena with 2 suspense counters. At the start of your turn, remove a suspense counter from it. When it has none, destroy it.)
When this enters or leaves the arena, you may put a Revered or Guardian attack action card from your graveyard on top of your deck.
Cut a Long Story Short
$1.95
If this has {p} greater than its base, it gets +1{p}.
Tower - If this has 13 or more {p}, it gets "When this hits a hero, they discard their hand."
Painful Passage
from $4.95
You may banish an attack action card from your hand. If you do, it gets +3{p} or go again until end of turn.
Go again
Vigorous Smashup (Blue)
from $0.20
When this defends, clash with the attacking hero. The winner creates a Vigor token. You may put your revealed card on the bottom of its owner's deck. (Clashing heroes reveal the top card of their deck. The hero that reveals the card with greatest {p} wins.)
Buckwild (Red)
from $0.25
If there is a card with 6 or more {p} in your pitch zone, this gets go again.
Warmonger's Diplomacy
from $49.95
Starting with the hero to your left, each hero chooses war or peace.
If they choose war, the only actions they may play or activate during their next turn are weapon and attack actions.
If they choose peace, the only actions they may play or activate during their next turn are non-weapon non-attack actions.
Booze!
from $0.20
Go again
When this enters or leaves the arena, the crowd boos you.
At the start of your turn, destroy this.
Strongest Survive (Blue)
from $0.25
When this hits a hero, they discard a card unless they reveal a card from their hand with {p} greater than the damage dealt this way.
Concealed Object
from $0.25
When this enters the arena, the crowd boos you.
Instant -- {t}: Target attack gets +1{p}.
At the beginning of your end phase, destroy this.
Golden Gauntlets
$8.95
Legendary Olympia Specialization (You may only have 1 Golden Gauntlets in your deck and only if your hero is Olympia.)
This counts as a Gold.
Temper (When the combat chain closes, if this defended, put a -1{d} counter on it, then if it has 0{d}, destroy it.)