All Cards Collection
We have dropped all the set cards in one convenient collection so you can search by class and/or rarity across all Flesh and Blood singles cards.


Arcane Polarity (Blue)
from $0.10
Gain 1{g}
If you've been dealt arcane damage this turn, instead gain 2{g}.

Arcane Cussing (Yellow)
from $0.10
Go again
When you deal or are dealt damage, destroy this.
When this leaves the arena during your turn, create 2 Runechant tokens.

Summer's Fall (Yellow)
from $0.20
Decompose - When this attacks, you may banish 2 Earth cards and an action card from your graveyard. If you do, put up to 1 target aura on the bottom of its owner's deck. (An aura token ceases to exist.)

Sigil of Sanctuary
$0.25
Arcane Shelter 1 (If you would be dealt arcane damage, destroy this to prevent 1 of that damage.)
When this leaves the arena, create an Embodiment of Earth token.



Briar - Marvel - Rosetta
$61.95
The first time an attack action card you control deals damage to an opposing hero each turn, create an Embodiment of Earth token.
The Second time you play a non-attack action card each turn, create an Embodiment of Lightning token.
Essence of Earth and Lightning (You may have Earth and Lightning cards in your deck.)

Water the Seeds (Yellow)
from $0.10
When this attacks, your next attack this combat chain with 1 or less base {p} gets +1{p}.
Go again

Untamed (Blue)
from $0.10
When this attacks, the next Crouching Tiger you play this combat chain gets +1{p}.
Go again

Tiger Form Incantation (Red)
from $0.10
The next Crouching Tiger you play this turn gets +3{p}.
If you've pitched a blue card this turn, create a Crouching Tiger in your hand.
Go again

Skycrest Keikoi
from $0.10
Cloaked (Equip this face-down.)
Instant -- Destroy this: Prevent the next 1 damage that would be dealt to you this turn. Activate this ability only while this is face-down.

Single Minded Determination (Yellow)
from $0.10
When this enters the arena, if you control no other Illusionist auras, put two +1{p} counters on this.
Ward 2 (If you would be dealt damage, destroy this to prevent 2 of that damage.)

Single Minded Determination (Red)
from $0.10
When this enters the arena, if you control no other Illusionist auras, put three +1{p} counters on this.
Ward 2 (If you would be dealt damage, destroy this to prevent 2 of that damage.)

Sigil of Solitude (Blue)
from $0.10
At the start of your turn, if you control another Illusionist aura, destroy this.
Ward 2 (If you would be dealt damage, destroy this to prevent 2 of that damage.)

Pouncing Qi (Red)
$0.10
Combo - If Crouching Tiger was the last attack this combat chain, this gets +1{p} and go again.

Nimblism (Blue)
$0.10
The next attack action card with cost 1 or less you play this turn gets +1{p}.
Go again

Nimble Strike (Blue)
$0.10
As an additional cost to play this, you may banish a Nimblism from your graveyard. If you do, this gets +1{p} and go again.