All Cards Collection
We have dropped all the set cards in one convenient collection so you can search by class and/or rarity across all Flesh and Blood singles cards.

Intimate Inducement (Yellow)
from $0.10
Target Assassin or Mystic attack action card gets +1{p}.
Look at the top 3 cards of the defending hero's deck and choose a card. If it's blue, it has 0 base {d}. Put the chosen card onto the active chain link as a defending card and the rest on top in any order.

Impulsive Desire (Blue)
from $0.10
Stealth
When this hits a hero, banish the top card of their deck.
Whenever this banishes a reaction or instant card, gain 1{g}.

Flex Claws (Yellow)
$0.10
When this hits, create a Crouching Tiger in your banished zone. You may play it this turn.
Go again

Breed Anger (Yellow)
from $0.10
Combo - When this attacks, if Crouching Tiger was the last attack this combat chain, this gets go again and create a Crouching Tiger in your banished zone. You may play it this turn.

Wind Chakra (Yellow)
from $0.10
The next Crouching Tiger you play this turn gets +2{p}. If you've transcended this turn, instead it gets +4{p}.
Go again

Wind Chakra (Red)
from $0.10
The next Crouching Tiger you play this turn gets +3{p}. If you've transcended this turn, instead it gets +5{p}.
Go again

Qi Unleashed (Yellow)
$0.10
Combo - If Crouching Tiger was the last attack this combat chain, this gets +4{p}.

Qi Unleashed (Blue)
$0.10
Combo - If Crouching Tiger was the last attack this combat chain, this gets +4{p}.

Heirloom of Tiger Hide
from $0.15
Cloaked (Equip this face-down.)
While this is equipped face-down, at the start of your turn, if you have exactly 1{g}, you may turn this face-up.
Blade Break (When the combat chain closes, if this defended, destroy it.)

Bonds of Attraction (Yellow)
from $0.10
Stealth
When this hits a hero, banish the top card of their deck, then banish a card from their graveyard.
Whenever this banishes a card, if this has banished another card with the same color, gain 1{g}.

Blessing of Qi (Yellow)
$0.10
At the start of your turn, destroy this, then create a Crouching Tiger in your banished zone. It gets +2{p} and you may play it this turn.

Blessing of Qi (Red)
$0.10
At the start of your turn, destroy this, then create a Crouching Tiger in your banished zone. It gets +3{p} and you may play it this turn.

Mistcloak Gully // Inner Chi (Cold Foil)
$84.95
Legendary (You may only have 1 Mistcloak Gully in your deck.)
The first attack that targets you each turn gets -1{p}.
At the beginning of each end phase, destroy this unless you've pitched, played, or defended with a blue card this turn. If you've pitched, played, and defended with a blue card this turn, transcend.

Wild Ride (Yellow)
$0.10
When this attacks, draw a card then discard a random card. If a card with 6 or more {p} is discarded this way, this gets go again.

Wage Might (Blue)
from $0.10
When this attacks a hero, you may wager a Might token with them. (When this chain link resolves, if this hit, you create a Might token, otherwise they create one.)

Vigorous Engagement (Yellow)
from $0.10
Target Warrior attack gets +2{p}. If it's defended by an attack action card, create a Vigor token.

Vigorous Engagement (Blue)
from $0.10
Target Warrior attack gets +1{p}. If it's defended by an attack action card, create a Vigor token.

Vigor Girth
from $0.10
Action -- Destroy this: Create a Vigor token. Go again
Blade Break (When the combat chain closes, if this defended, destroy it.)

Stadium Centerpiece
from $0.10
Stadium Centerpiece's {d} is equal to the number of opposing heroes with greater {g} than you.
Blade Break (When the combat chain closes, if this defended, destroy it.)