Up Sticks and Run (Blue)
Up Sticks and Run (Blue) from $0.20
You may retrieve a dagger from your graveyard. (Pay {r} to equip it.) Your next dagger attack this turn gets +2{p}. Go again
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Growl (Red)
Growl (Red) $2.25
When this attacks, the next Crouching Tiger you play this combat chain gets +1{p}. Go again
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Boulder Drop (Blue)
Boulder Drop (Blue) $2.95
Crush - When this deals 4 or more damage to a hero, they put a card from their hand on top of their deck.
Flittering Charge (Red)
Flittering Charge (Red) from $0.20
If you've played an instant card this chain link, this gets go again.
Etchings of Arcana (Red)
Etchings of Arcana (Red) from $0.20
Deal 3 arcane damage to target hero. Surge - If this deals more than 3 damage, you may return an aura with Sigil in its name from your graveyard to your hand.
Undertow Stilettos
Undertow Stilettos from $0.10
Attack Reaction -- {r}, destroy this: Create a Slither in your hand. Battleworn (When the combat chain closes, if this defended, put a -1{d} counter on it.)
Gravekeeping (Red)
Gravekeeping (Red) from $0.25
When this attacks a hero, you may banish a card from their graveyard.
Bonds of Attraction (Red)
Bonds of Attraction (Red) from $0.15
Stealth When this hits a hero, banish the top card of their deck, then banish a card from their graveyard. Whenever this banishes a card, if this has banished another card with the same color, gain 1{g}.
Zen, Tamer of Purpose
Zen, Tamer of Purpose $0.25
Once per Turn Instant -- {c}{c}{c}: Create a Crouching Tiger in your hand. Search your deck for a card with combo, banish it, then shuffle. You may play it this turn.
Sacred Art: Jade Tiger Domain // Inner Chi
Sacred Art: Jade Tiger Domain // Inner Chi $0.95
Legendary (You may only have 1 Sacred Art: Jade Tiger Domain in a constructed deck.) If you've played another blue card this turn, choose 3. Otherwise, choose 1; Create 2 Crouching Tigers in your hand. Your Crouching Tigers get +1{p} this turn. Transcend
Evo Speedslip
Evo Speedslip from $1.25
If you have a base legs equipped, transform it into this, then equip this. When this is equipped, the next attack action card you play this turn gets boost. Arcane Barrier 1 (If you would be dealt arcane damage, you may pay {r} to prevent 1 of that damage.)
Mask of Recurring Nightmares
Mask of Recurring Nightmares from $6.95
Once per Turn Attack Reaction -- {c}{c}{c}: Target defending hero banishes a card from their hand. Blade Break (When the combat chain closes, if this defended, destroy it.)
Bloodied Oval
Bloodied Oval from $0.10
Bloodied Oval's {d} is equal to the number of opposing heroes with greater {g} than you. Blade Break (When the combat chain closes, if this defended, destroy it.)
Olympia, Prize Fighter
Olympia, Prize Fighter $0.25
The first time each of your attacks wins a wager, create a Gold token.
Wartune Herald (Yellow) - Extended Art
Wartune Herald (Yellow) - Extended Art $1.75
When this hits, put it into your hero's soul. Phantasm (When this is defended by a non-Illusionist attack action card with 6 or more {p}, destroy this and close the combat chain.)
Wartune Herald (Red) - Extended Art
Wartune Herald (Red) - Extended Art $1.75
When this hits, put it into your hero's soul. Phantasm (When this is defended by a non-Illusionist attack action card with 6 or more {p}, destroy this and close the combat chain.)
Herald of Triumph (Blue) - Extended Art
Herald of Triumph (Blue) - Extended Art $2.25
Attack action cards get -1{p} while defending this. When this hits, put it into your hero's soul. Phantasm (When this is defended by a non-Illusionist attack action card with 6 or more {p}, destroy this and close the combat chain.)
Herald of Protection (Yellow) - Extended Art
Herald of Protection (Yellow) - Extended Art $0.95
When this hits, put it into your hero's soul and create a Spectral Shield token. Phantasm (When this is defended by a non-Illusionist attack action card with 6 or more {p}, destroy this and close the combat chain.)
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Flail of Agony
Flail of Agony $1.25
Vynnset Specialization (You may only have this in your deck if your hero is Vynnset.) Once per Turn Action -- {g}: Attack When this hits, create a Runechant token.
Beaming Bravado (Yellow)
Beaming Bravado (Yellow) from $0.10
As an additional cost to play this, you may charge your hero's soul. (Put a card from your hand face-up under your hero card.) If a yellow card is charged this way, this gets +1{p}.
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