All Cards Collection
We have dropped all the set cards in one convenient collection so you can search by class and/or rarity across all Flesh and Blood singles cards.
Blood in the Water
from $1.95
When this defends, you may discard a card or destroy the top card of your deck. If that card has watery grave, this gets +2{d}.
Scar Tissue (Red)
from $0.15
Target dagger attack gets +3{p} and "When this hits a hero, mark them."
Wrath of Retribution (Red)
from $0.25
Legendary (You may only have 1 Wrath of Retribution in a constructed deck.)
This costs {r} less to play for each Draconic chain link you control.
When this attacks, daggers you control get +1{p} and cost {r} less to activate this combat chain.
Go again
Prowess of Agility
from $0.95
When you attack for the fourth time during a turn, you may destroy this. If you do, draw a card.
At the beginning of your end phase, if you've attacked less than 3 times this turn, destroy this.
Mauling Qi (Red)
$5.65
Combo - When this hits, if Crouching Tiger was the last attack this combat chain, deal 1 damage to each opposing hero.
Blood Scent
$0.95
Instant -- Destroy this: Gain {r}. Activate this only if you've attacked with a Crouching Tiger this turn.
Battleworn (When the combat chain closes, if this defended, put a -1{d} counter on it.
Smash Up
from $0.20
When this hits a hero, turn a card in their arsenal face-up, then banish an attack action card from their arsenal.
Sigil of Conductivity
$0.25
Arcane Shelter 1 (If you would be dealt arcane damage, destroy this to prevent 1 of that damage.)
When this leaves the arena, create an Embodiment of Lightning token.
Astral Etchings (Red)
from $0.10
Put three +1{p} counters on target aura with ward you control.
If you control a Spectral Shield, you may play this as though it were an instant.
Evo Shortcircuit
from $1.75
If you have a base arms equipped, transform it into this, then equip this.
When this is equipped, deal 1 damage to any target.
Arcane Barrier 1 (If you would be dealt arcane damage, you may pay {r} to prevent 1 of that damage.)