If your hero would be dealt damage, you may banish this to prevent 2 of that damage.
Blood Debt (While this is in your banished zone, at the beginning of your end phase, lose 1{g}.)
If you have a base legs equipped, transform it and X Hyper Drivers you control into this, then equip this. If you do, the next time you would be dealt damage this turn, prevent twice X of that damage. (Put the transformed cards under this in your legs zone.)
Whenever you boost, you may destroy a card under this. If you do, create a Quicken token.
When this is equipped, put a steam counter on it.
Once per turn Instant -- {r}, remove a steam counter from this: Gain 1 action point. Activate this ability only if you've boosted this turn.