Fender Bender (Red)
Fender Bender (Red) from $0.25
Boost This gets +X{p}, where X is the number of equipment defending it.
Teklovossen, Esteemed Magnate
Teklovossen, Esteemed Magnate $0.95
You may play Evos from your banished zone. Once per Turn Instant -- {r}{r}{r}: You may play your next Evo this turn as though it were an instant. When you do, draw a card.
Dust from the Chrome Caverns
Dust from the Chrome Caverns from $0.95
Material - While this is under a permanent other than Cromai, that permanent has phantasm.
Cogwerx Base Legs
Cogwerx Base Legs from $0.20
When this is equipped, put a steam counter on it. Once per turn Instant -- {r}, remove a steam counter from this: Gain 1 action point. Activate this ability only if you've boosted this turn.
Contest the Mindfield
Contest the Mindfield from $0.55
All heroes get -1{i}. At the start of your turn, destroy this.
Soup Up (Blue)
Soup Up (Blue) from $0.55
If an item you control has been destroyed this turn, this gets go again. Galvanize - When this defends, you may destroy an item you control. If you do, this gets +2{d}.
Cogwerx Base Chest
Cogwerx Base Chest from $0.20
When this is equipped, put a steam counter on it. Once per turn Instant -- {r}, remove a steam counter from this: Gain {r}{r}. Activate this ability only if you've boosted this turn.
Stasis Cell
Stasis Cell from $1.75
When this enters or leaves the arena, activated abilities of target equipment can't be activated until the end of its controller's next turn. Action -- Put this on the bottom of its owner's deck: Choose an equipment. It can't defend this turn. Go again
Annihilator Engine
Annihilator Engine from $0.75
If you have 1 or more Evos equipped, this gets "When this hits a hero, destroy all cards defending this," 2 or more, this costs {r}{r}{r} less to play, 3 or more, this gets overpower, 4 or more, this gets +3{p}.
MetEx (Red)
MetEx (Red) from $0.25
Boost When this hits, you may put an item with cost 0 or 1 from your hand into the arena.
Dash I/O
Dash I/O $0.55
You may look at the top card of your deck at any time. Once per turn, you may play a Mechanologist item with cost 0 or 1 from the top of your deck as though it were an instant. It costs an additional {r} to play.
Firewall (Red)
Firewall (Red) from $0.25
When this defends, reveal the top card of your deck. If it's an Evo, put it on top of your deck. Otherwise, put it on the bottom.
Quantum Processor
Quantum Processor from $0.55
Crank (As this enters the arena, you may remove a steam counter from it. If you do, gain an action point.) This enters the arena with a steam counter. At the start of your turn, destroy this unless you remove a steam counter from it. Once per Turn Instant -- 0: Put a Mechanologist item with cost 0 or 1 from your hand into the arena.
Boom Grenade (Yellow)
Boom Grenade (Yellow) from $0.20
Crank (As this enters the arena, you may remove a steam counter from it. If you do, gain an action point.) This enters the arena with a steam counter. At the start of your turn, destroy this unless you remove a steam counter from it. When a Mechanologist attack action card you control hits a hero, destroy this and deal 3 damage to them.
Demolition Protocol
Demolition Protocol from $0.55
Evo Upgrade - When this attacks a hero, remove all steam counters from up to X equipment, items, and/or weapons they control, where X is the number of Evos you have equipped.
Re-Charge! (Red)
Re-Charge! (Red) from $0.25
Put a steam counter on a Hyper Driver you control. The next attack you boost this turn gets +4{p}. Go again
Boom Grenade (Blue)
Boom Grenade (Blue) from $0.25
Crank (As this enters the arena, you may remove a steam counter from it. If you do, gain an action point.) This enters the arena with a steam counter. At the start of your turn, destroy this unless you remove a steam counter from it. When a Mechanologist attack action card you control hits a hero, destroy this and deal 2 damage to them.
Singularity // Teklovossen, the Mechropotent Singularity // Teklovossen, the Mechropotent
Singularity // Teklovossen, the Mechropotent $32.95
Legendary Teklovossen Specialization (You may only have 1 Singularity in your deck, and only if your hero is Teklovossen.) Transform your hero, your weapon, and 4 Evos you have equipped into Teklovossen, the Mechropotent. It enters the arena with {g} equal to the hero it transformed from. Action -- {r}{r}{r}, banish 2 cards from your soul: Attack Whenever this attacks a hero, they discard a card. Your Mechanologist attack action cards get go again. This counts as having 4 Evos equipped. Battleworn (When the combat chain closes, if this defended, put a -1{d} counter on it.)
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Fyendal's Spring Tunic
Fyendal's Spring Tunic $119.95
At the start of your turn, if this has fewer than 3 energy counters, you may put an energy counter on it. Instant -- Remove 3 energy counters from this: Gain {r} Blade Break (When the combat chain closes, if this defended, destroy it.)
Slay
Slay from $0.75
Destroy target angel ally.
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