Bright Lights Singles

Evo Mach Breaker
$0.55
If you have a base legs equipped, transform it and X Hyper Drivers you control into this, then equip this. If you do, the next time you would be dealt damage this turn, prevent twice X of that damage. (Put the transformed cards under this in your legs zone.)
Whenever you boost, you may destroy a card under this. If you do, create a Quicken token.
Sold out

MetEx (Red)
from $0.10
Boost
When this hits, you may put an item with cost 0 or 1 from your hand into the arena.

Fender Bender (Red)
from $0.10
Boost
This gets +X{p}, where X is the number of equipment defending it.

Boom Grenade (Yellow)
from $0.10
Crank (As this enters the arena, you may remove a steam counter from it. If you do, gain an action point.)
This enters the arena with a steam counter. At the start of your turn, destroy this unless you remove a steam counter from it.
When a Mechanologist attack action card you control hits a hero, destroy this and deal 3 damage to them.

Evo Atom Breaker
$0.65
If you have a base chest equipped, transform it and X Hyper Drivers you control into this, then equip this. If you do, the next time you would be dealt damage this turn, prevent twice X of that damage. (Put the transformed cards under this in your chest zone.)
Whenever you boost, you may destroy a card under this. If you do, gain {r}{r}.


Cogwerx Base Chest
from $0.10
When this is equipped, put a steam counter on it.
Once per turn Instant -- {r}, remove a steam counter from this: Gain {r}{r}. Activate this ability only if you've boosted this turn.

Master Cog
from $64.95
Legendary (You may only have 1 Master Cog in your deck.)
When this is pitched, you may put a steam counter on an item you control with crank.

Demolition Protocol
from $0.55
Evo Upgrade - When this attacks a hero, remove all steam counters from up to X equipment, items, and/or weapons they control, where X is the number of Evos you have equipped.

Cogwerx Base Head
from $0.10
When this is equipped, put a steam counter on it.
Once per turn Instant -- {r}, remove a steam counter from this: Shuffle a Mechanologist attack action card from your banished zone into your deck. Activate this ability only if you've boosted this turn.

Backup Protocol: RED
from $0.10
Crank (As this enters the arena, you may remove a steam counter from it. If you do, gain an action point.)
This enters the arena with a steam counter. At the start of your turn, destroy this unless you remove a steam counter from it.
Instant -- {r}{r}, destroy this: Return a red Mechanologist attack action card from your graveyard to your hand.

Steam Canister
from $0.10
Instant -- Put this on the bottom of its owner's deck: Put a steam counter on an item you control with crank.

Re-Charge! (Red)
from $0.10
Put a steam counter on a Hyper Driver you control.
The next attack you boost this turn gets +4{p}.
Go again

Polarity Reversal Script
from $0.10
Crank (As this enters the arena, you may remove a steam counter from it. If you do, gain an action point.)
This enters the arena with a steam counter. At the start of your turn, destroy this unless you remove a steam counter from it.
Action cards get -1{d} while defending your Mechanologist attack action cards.

Cogwerx Base Arms
from $0.10
When this is equipped, put a steam counter on it.
Once per turn Instant -- {r}, remove a steam counter from this: Your next Mechanologist attack this turn gets +1{p}. Activate this ability only if you've boosted this turn.

Big Bertha (Blue)
from $0.10
Boost
When this is banished from boosting, put a steam counter on a Hyper Driver you control.

Soup Up (Blue)
from $0.10
If an item you control has been destroyed this turn, this gets go again.
Galvanize - When this defends, you may destroy an item you control. If you do, this gets +2{d}.