Disarm
Disarm from $0.20
When this attacks, if you've been cheered this turn, create a Toughness token. When this defends, if it has 6 or more {d}, the attacking hero puts a card from their hand on the bottom of their deck.
Jaws of Victory
Jaws of Victory from $0.25
When this attacks a hero, if you have less {g} than them, the crowd cheers you. If you've been cheered this turn, this gets go again.
Challenge the Alpha
Challenge the Alpha from $0.25
When this attacks a Brute hero, this gets +2{p}. When this hits a Brute hero, they discard a card. If it has 6 or more {p}, you lose 2{g}.
Good Natured Brutality
Good Natured Brutality $0.35
When this defends, if you have no cards in hand, it gets +6{d} and the crowd cheers you.
Gallow, End of the Line
Gallow, End of the Line $0.55
Action -- {r},{t}: Attack Instant -- {t}, discard a card with watery grave: Until end of turn, effects controlled by opponents don't trigger when their attacks hit. Watery Grave (When this is put into your graveyard from the arena, turn it face-down.)
Authority of Ataya
Authority of Ataya from $299.95
Legendary (You may only have 1 Authority of Ataya in your deck.) When this is pitched, defense reaction cards cost opponents an additional {r} to play this turn.
Villainous Pose (Red)
Villainous Pose (Red) from $0.25
Your next attack this turn gets +4{p}. The crowd boos you. Go again
Vigorous Smashup (Red)
Vigorous Smashup (Red) from $0.25
When this defends, clash with the attacking hero. The winner creates a Vigor token. You may put your revealed card on the bottom of its owner's deck. (Clashing heroes reveal the top card of their deck. The hero that reveals the card with greatest {p} wins.)
Power Play (Blue)
Power Play (Blue) from $0.25
If this was played from arsenal, it gets +5{p}.
Edge of Their Seats (Blue)
Edge of Their Seats (Blue) from $0.25
Suspense (This enters the arena with 2 suspense counters. At the start of your turn, remove a suspense counter from it. When it has none, destroy it.) When this leaves the arena, your next attack this turn gets +3{p}.
Dig In (Blue)
Dig In (Blue) from $0.25
When this defends, you may pay up to {r}{r}{r}. Create that many Toughness tokens.
Act of Glory (Blue)
Act of Glory (Blue) from $0.25
Suspense (This enters the arena with 2 suspense counters. At the start of your turn, remove a suspense counter from it. When it has none, destroy it.) When this leaves the arena, your next attack this turn gets +4{p}.
Story Beats (Blue)
Story Beats (Blue) from $0.25
When this attacks or defends, you may put a suspense counter on, or remove one from, an aura of suspense you control.
Wee Wrecking Ball
Wee Wrecking Ball from $0.20
If this has {p} greater than its base, it gets +1{p}. Crush - When this deals 4 or more damage to a hero, destroy a card in their arsenal.
Spew Obscenities
Spew Obscenities from $0.20
If you control a Confidence or Might token, this gets +1{p}. When this hits a hero, create a Confidence and a Might token.
Old Leather and Vim
Old Leather and Vim from $0.20
If you control a Toughness or Vigor token, this gets +1{p}. When this hits a hero, create a Toughness and a Vigor token.
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Backspin Thrust (Extended Art)
Backspin Thrust (Extended Art) $39.95
Once per Turn Instant -- {u} a cog you control: This gets +1{p} or go again.
Dig In (Yellow)
Dig In (Yellow) from $0.20
When this defends, you may pay up to {r}{r}{r}. Create that many Toughness tokens.
Helm of the Adored
Helm of the Adored $0.20
When this defends, the crowd cheers you. Blade Break (When the combat chain closes, if this defended, destroy it.)
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